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Forumlariniz icin degisik Kodlar [konu 1]
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Forumlariniz icin degisik Kodlar [konu 1]
Konunun ilk mesajı :
ZİYARETÇİ BİLGİ
ZİYARETÇİ BİLGİ
- Kod:
<center><script language="Javascript" src="http://www.ip2phrase.com/ip2phrase.asp?template=Ülke : <COUNTRY> <FLAG> İp Adresiniz Kayıt Edildi: <IP> Şehir : <CITY>"></script></center>
- Kod:
<!-- Start ip2location.com Link --> <IFRAME SRC="http://www.ip2location.com/ib1/" WIDTH="404" HEIGHT="86" MARGINWIDTH="1" SCROLLING="no" FRAMEBORDER="0"></IFRAME><!-- End ip2location.com Link -->
- Kod:
<!-- Start ip2location.com Link --><IFRAME SRC="http://www.ip2location.com/ib2/" WIDTH="204" HEIGHT="162" MARGINWIDTH="1" SCROLLING="no" FRAMEBORDER="0"></IFRAME><!-- End ip2location.com Link -->
- Kod:
<!-- Start BrowserObject.com Link --><IFRAME SRC="http://www.browserobject.com/ib1/" WIDTH="404" HEIGHT="86" MARGINWIDTH="1" SCROLLING="no" FRAMEBORDER="0"></IFRAME><!-- End BrowserObject.com Link -->
- Kod:
<center><img src="http://www.wieistmeineip.de/ip-address" alt="Bilgileriniz sistemimize kaydedilmektedir."></center>
En son shanexx tarafından Ptsi 12 Ocak 2009 - 11:42 tarihinde değiştirildi, toplamda 4 kere değiştirildi
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Menülü Takvim
- Kod:
<!-- THREE STEPS TO INSTALL SELECT-A-MONTH:
1. Paste the specified coding into the HEAD of your HTML document
2. Add the onLoad event handler to the BODY tag
3. Put the last code into the BODY of your HTML document -->
<!-- STEP ONE: Copy this code into the HEAD your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<! >
<! >
<!-- Original: Rob Patrick (rpatrick@mit.edu) -->
<!-- Begin
function setToday() {
var now = new Date();
var day = now.getDate();
var month = now.getMonth();
var year = now.getYear();
if (year < 2000) // Y2K Fix, Isaac Powell
year = year + 1900; // http://onyx.idbsu.edu/~ipowell
this.focusDay = day;
document.calControl.month.selectedIndex = month;
document.calControl.year.value = year;
displayCalendar(month, year);
}
function isFourDigitYear(year) {
if (year.length != 4) {
alert ("Sorry, the year must be four-digits in length.");
document.calControl.year.select();
document.calControl.year.focus();
} else { return true; }
}
function selectDate() {
var year = document.calControl.year.value;
if (isFourDigitYear(year)) {
var day = 0;
var month = document.calControl.month.selectedIndex;
displayCalendar(month, year);
}
}
function setPreviousYear() {
var year = document.calControl.year.value;
if (isFourDigitYear(year)) {
var day = 0;
var month = document.calControl.month.selectedIndex;
year--;
document.calControl.year.value = year;
displayCalendar(month, year);
}
}
function setPreviousMonth() {
var year = document.calControl.year.value;
if (isFourDigitYear(year)) {
var day = 0;
var month = document.calControl.month.selectedIndex;
if (month == 0) {
month = 11;
if (year > 1000) {
year--;
document.calControl.year.value = year;
}
} else { month--; }
document.calControl.month.selectedIndex = month;
displayCalendar(month, year);
}
}
function setNextMonth() {
var year = document.calControl.year.value;
if (isFourDigitYear(year)) {
var day = 0;
var month = document.calControl.month.selectedIndex;
if (month == 11) {
month = 0;
year++;
document.calControl.year.value = year;
} else { month++; }
document.calControl.month.selectedIndex = month;
displayCalendar(month, year);
}
}
function setNextYear() {
var year = document.calControl.year.value;
if (isFourDigitYear(year)) {
var day = 0;
var month = document.calControl.month.selectedIndex;
year++;
document.calControl.year.value = year;
displayCalendar(month, year);
}
}
function displayCalendar(month, year) {
month = parseInt(month);
year = parseInt(year);
var i = 0;
var days = getDaysInMonth(month+1,year);
var firstOfMonth = new Date (year, month, 1);
var startingPos = firstOfMonth.getDay();
days += startingPos;
document.calButtons.calPage.value = " Su Mo Tu We Th Fr Sa";
document.calButtons.calPage.value += "\n --------------------";
for (i = 0; i < startingPos; i++) {
if ( i%7 == 0 ) document.calButtons.calPage.value += "\n ";
document.calButtons.calPage.value += " ";
}
for (i = startingPos; i < days; i++) {
if ( i%7 == 0 ) document.calButtons.calPage.value += "\n ";
if (i-startingPos+1 < 10)
document.calButtons.calPage.value += "0";
document.calButtons.calPage.value += i-startingPos+1;
document.calButtons.calPage.value += " ";
}
for (i=days; i<42; i++) {
if ( i%7 == 0 ) document.calButtons.calPage.value += "\n ";
document.calButtons.calPage.value += " ";
}
document.calControl.Go.focus();
}
function getDaysInMonth(month,year) {
var days;
if (month==1 || month==3 || month==5 || month==7 || month==8 || month==10 || month==12) days=31;
else if (month==4 || month==6 || month==9 || month==11) days=30;
else if (month==2) {
if (isLeapYear(year)) { days=29; }
else { days=28; }
}
return (days);
}
function isLeapYear (Year) {
if (((Year % 4)==0) && ((Year % 100)!=0) || ((Year % 400)==0)) {
return (true);
} else { return (false); }
}
// End -->
</SCRIPT>
<!-- STEP TWO: Add the onLoad event handler to the BODY tag -->
<BODY onLoad="setToday()">
<!-- STEP THREE: Copy this code into the BODY of your HTML document -->
<CENTER>
<H2>Select-A-Month</H2>
<FORM NAME="calControl" onSubmit="return false;">
<TABLE CELLPADDING=0 CELLSPACING=0 BORDER=0>
<TR><TD COLSPAN=7>
<CENTER>
<SELECT NAME="month" onChange="selectDate()">
<OPTION>January
<OPTION>February
<OPTION>March
<OPTION>April
<OPTION>May
<OPTION>June
<OPTION>July
<OPTION>August
<OPTION>September
<OPTION>October
<OPTION>November
<OPTION>December
</SELECT>
<INPUT NAME="year" TYPE=TEXT SIZE=4 MAXLENGTH=4>
<INPUT TYPE="button" NAME="Go" value="Build!" onClick="selectDate()">
</CENTER>
</TD>
</TR>
</FORM>
<FORM NAME="calButtons">
<TR><TD align="center"><textarea FONT="Courier" NAME="calPage" WRAP=no ROWS=8 COLS=22></textarea></TD><TR><TD><CENTER>
<INPUT TYPE=BUTTON NAME="previousYear" VALUE=" << " onClick="setPreviousYear()">
<INPUT TYPE=BUTTON NAME="previousYear" VALUE=" < " onClick="setPreviousMonth()">
<INPUT TYPE=BUTTON NAME="previousYear" VALUE="Today" onClick="setToday()">
<INPUT TYPE=BUTTON NAME="previousYear" VALUE=" > " onClick="setNextMonth()">
<INPUT TYPE=BUTTON NAME="previousYear" VALUE=" >> " onClick="setNextYear()">
</CENTER></TD></TR>
</TABLE></FORM></FONT>
<!-- Script Size: 5.31 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Tüm Aylari Gösteren Kod
- Kod:
<!-- TWO STEPS TO INSTALL YEAR CALENDAR:
1. Paste the specified coding into the HEAD of your HTML document
2. Put the last code into the BODY of your HTML document -->
<!-- STEP ONE: Copy this code into the HEAD your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<! >
<! >
<!-- Begin
function day_title(day_name){
document.write("<TD ALIGN=center WIDTH=35>"+day_name+"</TD>")
}
function fill_table(month,month_length) {
day=1
document.write("<TABLE BORDER=3 CELLSPACING=3 CELLPADDING=%3><TR>")
document.write("<TD COLSPAN=7 ALIGN=center><B>"+month+" "+year+"</B><TR>")
day_title("Sun")
day_title("Mon")
day_title("Tue")
day_title("Wed")
day_title("Thu")
day_title("Fri")
day_title("Sat")
document.write("</TR><TR>")
for (var i=1;i<start_day;i++) {
document.write("<TD>")
}
for (var i=start_day;i<8;i++) {
document.write("<TD ALIGN=center>"+day+"</TD>")
day++}
document.write("<TR>")
while (day <= month_length) {
for (var i=1;i<=7 && day<=month_length;i++) {
document.write("<TD ALIGN=center>"+day+"</TD>")
day++
}
document.write("</TR><TR>")
start_day=i
}
document.write("</TR></TABLE><BR>")
}
// End -->
</script>
<!-- STEP TWO: Copy this code into the BODY of your HTML document -->
<BODY>
<SCRIPT LANGUAGE="JavaScript">
<!-- Begin
today = new Date();
year = today.getYear();
if (year < 2000) // Y2K Fix, Isaac Powell
year = year + 1900; // http://onyx.idbsu.edu/~ipowell
today= new Date("January 1, "+year)
start_day = today.getDay() + 1
fill_table("January",31)
if (((year % 4)==0) && ((year % 100)!=0) || ((year % 400)==0))
{ fill_table("February", 29); }
else { fill_table("February", 28); }
fill_table("March",31)
fill_table("April",30)
fill_table("May",31)
fill_table("June",30)
fill_table("July",31)
fill_table("August",31)
fill_table("September",30)
fill_table("October",31)
fill_table("November",30)
fill_table("December",31)
</SCRIPT>
</BODY>
<!-- Script Size: 1.83 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Alarm Kodu:
- Kod:
<!-- THREE STEPS TO INSTALL ALARM CLOCK:
1. Copy the coding into the HEAD of your HTML document
2. Add the onLoad event handler into the BODY tag
3. Put the last coding into the BODY of your HTML document -->
<!-- STEP ONE: Paste this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: John Caranta (caranta@netzero.net) -->
<! >
<! >
<!-- Begin
var alarmTime;
var curTime;
var check = new Date();
var hourNum;
var minNum;
function GetTime() {
var dt = new Date();
document.clock.local.value = IfZero(dt.getHours()) + ":" + IfZero(dt.getMinutes());
setTimeout("GetTime()", 1000);
curTime = (IfZero(dt.getHours()) + ":" + IfZero(dt.getMinutes()));
}
function IfZero(num) {
return ((num <= 9) ? ("0" + num) : num);
}
function alarmSet() {
hourNum = document.clock.hourOpt[document.clock.hourOpt.selectedIndex].value;
minNum = document.clock.minOpt[document.clock.minOpt.selectedIndex].value;
alarmTime = hourNum + ":" + minNum;
}
function alarmOn() {
if (alarmTime == curTime) {
document.all.sound.src = document.clock.alarmSound.value;
}
else {
setTimeout("alarmOn()", 1000)
}
}
function alarmOff() {
document.all.sound.src = "";
alarmTime="";
}
function snooze() {
document.all.sound.src = "";
var snoozeL = parseInt(document.clock.snoozeOpt[document.clock.snoozeOpt.selectedIndex].value);
var snooze = new Date();
alarmTime = IfZero(snooze.getHours()) + ":" + IfZero(snooze.getMinutes() + snoozeL);
alarmOn();
}
// End -->
</script>
<bgSound src="" id="sound">
</HEAD>
<!-- STEP TWO: Insert the onLoad event handler into your BODY tag -->
<BODY onLoad="GetTime()">
<!-- STEP THREE: Copy this code into the BODY of your HTML document -->
<table width=100% border=1>
<tr>
<td align=middle>
<form name="clock">
<input size="8" name="local">
<input type=radio name=alarmOnOff onClick="alarmOn()">On
<input type=radio name=alarmOnOff onClick="alarmOff()" checked>Off
<td align=middle>
Set Alarm:
<br>
<select name=hourOpt onChange="alarmSet()" size=1>
<option value="00">00<option value="01">01<option value="02">02<option value="03">03
<option value="04">04<option value="05">05<option value="06">06<option value="07">07
<option value="08">08<option value="09">09<option value="10">10<option value="11">11
<option selected value="12">12
<option value="13">13<option value="14">14<option value="15">15<option value="16">16
<option value="17">17<option value="18">18<option value="19">19<option value="20">20
<option value="21">21<option value="22">22<option value="23">23
</option>
</select>
<select name=minOpt onChange="alarmSet()" size=1>
<option selected value="00">00<option value="01">01<option value="02">02<option value="03">03
<option value="04">04<option value="05">05<option value="06">06<option value="07">07
<option value="08">08<option value="09">09<option value="10">10<option value="11">11
<option value="12">12<option value="13">13<option value="14">14<option value="15">15
<option value="16">16<option value="17">17<option value="18">18<option value="19">19
<option value="20">20<option value="21">21<option value="22">22<option value="23">23
<option value="24">24<option value="25">25<option value="26">26<option value="27">27
<option value="28">28<option value="29">29<option value="30">30<option value="31">31
<option value="32">32<option value="33">33<option value="34">34<option value="35">35
<option value="36">36<option value="37">37<option value="38">38<option value="39">39
<option value="40">40<option value="41">41<option value="42">42<option value="43">43
<option value="44">44<option value="45">45<option value="46">46<option value="47">47
<option value="48">48<option value="49">49<option value="50">50<option value="51">51
<option value="52">52<option value="53">53<option value="54">54<option value="55">55
<option value="56">56<option value="57">57<option value="58">58<option value="59">59
</option>
</select>
<tr>
<td align=middle>
Select Alarm Sound:
<br>
<input type=file size=4 name=alarmSound>
<td align=middle>
Snooze For:
<br>
<select NAME=snoozeOpt size=1 onChange="snooze()">
<option value="1">1<option value="2">2<option value="3">3<option value="4">4
<option value="5">5<option value="6">6<option value="7">7<option value="8">8
<option value="9" selected>9
</option>
</select>
</form>
</td>
</tr>
</table>
<!-- Script Size: 5.28 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Button Time:
- Kod:
<!-- ONE STEP TO INSTALL BUTTON TIME:
1. Put the coding into the BODY of your HTML document -->
<!-- STEP ONE: Add this code into the BODY of your HTML document -->
<BODY>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Michael Tartaglia <stonedstan@hotmail.com> -->
<!-- Web Site: http://www.geocities.com/SiliconValley/Horizon/5235 -->
<! >
<! >
<!-- Begin
day = new Date();
miVisit = day.getTime();
function clock() {
dayTwo = new Date();
hrNow = dayTwo.getHours();
mnNow = dayTwo.getMinutes();
scNow = dayTwo.getSeconds();
miNow = dayTwo.getTime();
if (hrNow == 0) {
hour = 12;
ap = " AM";
} else if(hrNow <= 11) {
ap = " AM";
hour = hrNow;
} else if(hrNow == 12) {
ap = " PM";
hour = 12;
} else if (hrNow >= 13) {
hour = (hrNow - 12);
ap = " PM";
}
if (hrNow >= 13) {
hour = hrNow - 12;
}
if (mnNow <= 9) {
min = "0" + mnNow;
}
else (min = mnNow)
if (scNow <= 9) {
secs = "0" + scNow;
} else {
secs = scNow;
}
time = hour + ":" + min + ":" + secs + ap;
document.form.button.value = time;
self.status = time;
setTimeout('clock()', 1000);
}
function timeInfo() {
milliSince = miNow;
milliNow = miNow - miVisit;
secsVisit = Math.round(milliNow / 1000);
minsVisit = Math.round((milliNow / 1000) / 60);
alert("There have been " + milliSince + " milliseconds since midnight, January 1, 1970. "
+ "You have spent " + milliNow + " of those milliseconds on this page. "
+ ".... About " + minsVisit + " minutes, and "
+ secsVisit + " seconds.");
}
document.write("<form name=\"form\">"
+ "<input type=button value=\"Click for info!\""
+ " name=button onClick=\"timeInfo()\"></form>");
onError = null;
clock();
// End -->
</SCRIPT>
<!-- Script Size: 1.72 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
am - pm secimli saat:
- Kod:
<!-- THREE STEPS TO INSTALL CLOCK TYPE:
1. Paste the first code in the HEAD of your HTML document
2. Copy the onLoad event handler into the BODY tag
3. Add the last code in the BODY of your HTML document -->
<!-- STEP ONE: Paste the first code in the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!-- Begin
function showMilitaryTime() {
if (document.form.showMilitary[0].checked) {
return true;
}
return false;
}
function showTheHours(theHour) {
if (showMilitaryTime() || (theHour > 0 && theHour < 13)) {
if (theHour == "0") theHour = 12;
return (theHour);
}
if (theHour == 0) {
return (12);
}
return (theHour-12);
}
function showZeroFilled(inValue) {
if (inValue > 9) {
return "" + inValue;
}
return "0" + inValue;
}
function showAmPm() {
if (showMilitaryTime()) {
return ("");
}
if (now.getHours() < 12) {
return (" am");
}
return (" pm");
}
function showTheTime() {
now = new Date
document.form.showTime.value = showTheHours(now.getHours()) + ":" + showZeroFilled(now.getMinutes()) + ":" + showZeroFilled(now.getSeconds()) + showAmPm()
setTimeout("showTheTime()",1000)
}
// End -->
</script>
<BODY onLoad="showTheTime()">
<!-- STEP THREE: Add the last code in the BODY of your HTML document -->
<BODY>
<center><form name=form>
<input type=text name=showTime size=11><p>
<input type=radio name=showMilitary checked>Military Time<br>
<input type=radio name=showMilitary>12 Hour Time<br>
</form></center>
</table>
</form>
</FONT>
</CENTER>
</center>
</body></html>
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Geri - Ileri Sayim Kodlari
- Kod:
<!-- TWO STEPS TO INSTALL COUNT UP & DOWN:
1. Paste the specified coding into the HEAD of your HTML document
2. Put the last code into the BODY of your HTML document -->
<!-- STEP ONE: Copy this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<! >
<! >
<!-- Begin
var up,down;var min1,sec1;var cmin1,csec1,cmin2,csec2;
function Minutes(data) {
for(var i=0;i<data.length;i++)
if(data.substring(i,i+1)==":")
break;
return(data.substring(0,i));
}
function Seconds(data) {
for(var i=0;i<data.length;i++)
if(data.substring(i,i+1)==":")
break;
return(data.substring(i+1,data.length));
}
function Display(min,sec) {
var disp;
if(min<=9) disp=" 0";
else disp=" ";
disp+=min+":";
if(sec<=9) disp+="0"+sec;
else disp+=sec;
return(disp);
}
function Up() {
cmin1=0;
csec1=0;
min1=0+Minutes(document.sw.beg1.value);
sec1=0+Seconds(document.sw.beg1.value);
UpRepeat();
}
function UpRepeat() {
csec1++;
if(csec1==60) {
csec1=0; cmin1++;
}
document.sw.disp1.value=Display(cmin1,csec1);
if((cmin1==min1)&&(csec1==sec1))
alert("Stopwatch Stopped");
else up=setTimeout("UpRepeat()",1000);
}
function Down() {
cmin2=1*Minutes(document.sw.beg2.value);
csec2=0+Seconds(document.sw.beg2.value);
DownRepeat();
}
function DownRepeat() {
csec2--;
if(csec2==-1) {
csec2=59; cmin2--;
}
document.sw.disp2.value=Display(cmin2,csec2);
if((cmin2==0)&&(csec2==0))
alert("Countdown Stopped");
else down=setTimeout("DownRepeat()",1000);
}
// End -->
</SCRIPT>
<!-- STEP TWO: Copy this code into the BODY of your HTML document -->
<BODY>
<CENTER>
<FORM name="sw">
<TABLE border="0" width="100%">
<tr align="center">
<td><table border="3" width="100%"><tr>
<th colspan="2">Stopwatch</th></tr>
<tr align="center">
<td>Stop at<br>
<input type="text" name="beg1" size="7" value="0:10"></td>
<td><input type="button" value="Start" onclick="Up()"></td>
</tr>
<tr align="center"><td colspan="2">
<input type="text" name="disp1" size="7"></td></tr></table></td>
<td>
<input type="button" value="Start Both" onclick="Up();Down()">
</td>
<td>
<table border="3" width="100%">
<tr align="center">
<td>Start at<br><input type="text" name="beg2" size="7" value="0:10"></td> <td><input type="button" value="Start" onclick="Down()"></td>
</tr>
<tr align="center"><td colspan="2">
<input type="text" name="disp2" size="7"></td></tr></table></td></tr>
</TABLE>
</FORM>
</CENTER>
<!-- Script Size: 2.72 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Yazi Takvim
- Kod:
<!-- ONE STEP TO INSTALL CURRENT DATE:
1. Put the code into the BODY of your HTML document -->
<!-- STEP ONE: Copy this code into the BODY of your HTML document -->
<BODY>
<SCRIPT LANGUAGE="JavaScript1.2">
<! >
<! >
<!-- Begin
var months=new Array(13);
months[1]="January";
months[2]="February";
months[3]="March";
months[4]="April";
months[5]="May";
months[6]="June";
months[7]="July";
months[8]="August";
months[9]="September";
months[10]="October";
months[11]="November";
months[12]="December";
var time=new Date();
var lmonth=months[time.getMonth() + 1];
var date=time.getDate();
var year=time.getYear();
if (year < 2000) // Y2K Fix, Isaac Powell
year = year + 1900; // http://onyx.idbsu.edu/~ipowell
document.write("<center>" + lmonth + " ");
document.write(date + ", " + year + "</center>");
// End -->
</SCRIPT>
</CENTER>
<!-- Script Size: 1.00 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Textarea Saat
- Kod:
<!-- THREE STEPS TO INSTALL CURRENT TIME:
1. Paste the specified coding into the HEAD of your HTML document
2. Add the onLoad event handler to the BODY tag
2. Put the last code into the BODY of your HTML document -->
<!-- STEP ONE: Copy this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<! >
<! >
<!-- Begin
var timerID = null;
var timerRunning = false;
function stopclock (){
if(timerRunning)
clearTimeout(timerID);
timerRunning = false;
}
function showtime () {
var now = new Date();
var hours = now.getHours();
var minutes = now.getMinutes();
var seconds = now.getSeconds()
var timeValue = "" + ((hours >12) ? hours -12 :hours)
if (timeValue == "0") timeValue = 12;
timeValue += ((minutes < 10) ? ":0" : ":") + minutes
timeValue += ((seconds < 10) ? ":0" : ":") + seconds
timeValue += (hours >= 12) ? " P.M." : " A.M."
document.clock.face.value = timeValue;
timerID = setTimeout("showtime()",1000);
timerRunning = true;
}
function startclock() {
stopclock();
showtime();
}
// End -->
</SCRIPT>
<!-- STEP TWO: Add this onLoad event handler to the BODY tag -->
<BODY onLoad="startclock()">
<!-- STEP THREE: Copy this code into the BODY of your HTML document -->
<CENTER>
<FORM name="clock">
<input type="text" name="face" size=13 value="">
</FORM>
</CENTER>
<!-- Script Size: 1.45 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Bilgi Formu
- Kod:
<!-- TWO STEPS TO INSTALL ADDRESS BOOK:
1. Copy the coding into the HEAD of your HTML document
2. Add the last code into the BODY of your HTML document -->
<!-- STEP ONE: Paste this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Joe Norman (joe@wdrealty.com) -->
<!-- Web Site: http://www.jacksonville.net/~joman/ArraysNCookies.html -->
<! >
<! >
<!-- Begin
var arrRecords = new Array();
var arrCookie = new Array();
var recCount = 0;
var strRecord="";
expireDate = new Date;
expireDate.setDate(expireDate.getDate()+365);
function cookieVal(cookieName) {
thisCookie = document·cookie.split("; ")
for (i = 0; i < thisCookie.length; i++) {
if (cookieName == thisCookie[i].split("=")[0]) {
return thisCookie[i].split("=")[1];
}
}
return 0;
}
function loadCookie() {
if(document·cookie != "") {
arrRecords = cookieVal("Records").split(",");
currentRecord();
}
}
function setRec() {
strRecord = "";
for(i = 0; i < document.frm1.elements.length; i++) {
strRecord = strRecord + document.frm1.elements[i].value + ":";
}
arrRecords[recCount] = strRecord;
document.frm2.add.value = " NEW ";
document·cookie = "Records="+arrRecords+";expires=" + expireDate.toGMTString();
}
function newRec() {
switch (document.frm2.add.value) {
case " NEW " :
varTemp = recCount;
for(i = 0; i < document.frm1.elements.length; i++) {
document.frm1.elements[i].value = ""
}
recCount = arrRecords.length;
document.frm2.add.value = "CANCEL";
break;
case "CANCEL" :
recCount = varTemp;
document.frm2.add.value = " NEW ";
currentRecord();
break;
}
}
function countRecords() {
document.frm2.actual.value = "Record " + (recCount+1)+"; "+arrRecords.length+" saved records";
}
function delRec() {
arrRecords.splice(recCount,1);
navigate("previous");
setRec();
}
function currentRecord() {
if (arrRecords.length != "") {
strRecord = arrRecords[recCount];
currRecord = strRecord.split(":");
for(i = 0; i < document.frm1.elements.length; i++) {
document.frm1.elements[i].value = currRecord[i];
}
}
}
function navigate(control) {
switch (control) {
case "first" :
recCount = 0;
currentRecord();
document.frm2.add.value = " NEW ";
break;
case "last" :
recCount = arrRecords.length - 1;
currentRecord();
document.frm2.add.value = " NEW ";
break;
case "next" :
if (recCount < arrRecords.length - 1) {
recCount = recCount + 1;
currentRecord();
document.frm2.add.value = " NEW ";
}
break;
case "previous" :
if (recCount > 0) {
recCount = recCount - 1;
currentRecord();
}
document.frm2.add.value = " NEW ";
break;
default:
}
}
// Splice method Protype Function
// Peter Belesis, Internet.com
// http://www.dhtmlab.com/
if (!Array.prototype.splice) {
function array_splice(ind,cnt) {
if (arguments.length == 0) return ind;
if (typeof ind != "number") ind = 0;
if (ind < 0) ind = Math.max(0,this.length + ind);
if (ind > this.length) {
if (arguments.length > 2) ind = this.length;
else return [];
}
if (arguments.length < 2) cnt = this.length-ind;
cnt = (typeof cnt == "number") ? Math.max(0,cnt) : 0;
removeArray = this.slice(ind,ind+cnt);
endArray = this.slice(ind+cnt);
this.length = ind;
for (var i = 2; i < arguments.length; i++) {
this[this.length] = arguments[i];
}
for(var i = 0; i < endArray.length; i++) {
this[this.length] = endArray[i];
}
return removeArray;
}
Array.prototype.splice = array_splice;
}
recCount = 0;
loadCookie();
countRecords();
// End -->
</script>
</HEAD>
<!-- STEP TWO: Copy this code into the BODY of your HTML document -->
<BODY>
<center>
<form name="frm1">
<table align="center" resize="none" border="0">
<tr>
<td align="right">Name:</td>
<td colspan="5"><input type="box" name="name" size="49"></td>
</tr>
<tr>
<td align="right">Address:</td><td colspan="5"><input type="box" name="address" size="49"></td></tr>
<td align="right">Address 2:</td><td colspan="5" align="left"><input type="box" name="address2" size="49"></td></tr>
<tr>
<td align="right">City:</td>
<td><input type="box" name="city" size="15"></td>
<td>State:</td><td><input type="box" name="state" size="15"></td>
<td>Zip:</td><td><input type="box" size="6" name="zip"></td>
</tr>
<td align="right">Phone:</td>
<td align="left"><input type="box" name="phone" size="15"></td>
<td align="right">Fax:</td><td align="left"><input type="box" name="fax" size="15"></td>
</tr>
<tr>
<td align="right">Web Page:<td colspan="5" align="left"><input type="box" name="address" size="49"></td></tr>
<td align="right">E-Mail:<td colspan="5" align="left"><input type="box" name="email" size="49"></td></tr>
<tr><td align="right" valign="top">Comments:</td>
<td colspan="5" align="left"><input type="box" name="comment1" size="49"><br>
<input type="box" name="comment2" size="49"><br>
<input type="box" name="comment3" size="49"><br>
<input type="box" name="comment4" size="49"><br>
<input type="box" name="comment5" size="49">
</td></tr></table>
</form>
<form name="frm2">
<table align="center" border="1" resize="none"><tr><td align="center">
<input type="button" name="first" value="|<< " onClick="navigate('first');countRecords()">
<input type="button" name="previous" value=" < " onClick="navigate('previous');countRecords()">
<input type="button" name="next" value=" > " onClick="navigate('next');countRecords()">
<input type="button" name="last" value=" >>|" onClick="navigate('last');countRecords()">
<input type="box" name="actual" size=30></td></tr>
<tr><td align="center"><input type="button" name="add" value=" NEW " onClick="newRec();countRecords()">
<input type="button" name="set" value="SAVE RECORD" onClick="setRec();countRecords()">
<input type="button" name="del" value="Delete" onClick="delRec();countRecords()"></td></tr></table>
</form>
</center>
<!-- Script Size: 6.01 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
ID Tracker
- Kod:
<!-- THREE STEPS TO INSTALL ID TRACKER:
1. Copy the coding into the HEAD of your HTML document
2. Add the onLoad event handler into the BODY tag
3. Put the last coding into the BODY of your HTML document -->
<!-- STEP ONE: Paste this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Ronnie T. Moore -->
<!-- Web Site: JavaScript Source Code 3000 -->
<! >
<! >
<!-- Begin
function readID() {
var expDays = 365; // number of days the cookie should last
var expDate = new Date();
expDate.setTime(expDate.getTime() + (24 * 60 * 60 * 1000 * expDays));
var id = GetCookie('id');
if (id == null || id == "no id") {
if (location.search.length > 1) id = location.search.substring(1, location.search.length);
else id = "no id";
if (id != GetCookie('id')) SetCookie('id', id, expDate);
}
// You can change the FORM location below
// where the referral ID is stored on your page
// You then access this element to get the ID
document.idform.id.value = id;
}
function getCookieVal (offset) {
var endstr = document·cookie.indexOf (";", offset);
if (endstr == -1)
endstr = document·cookie.length;
return unescape(document·cookie.substring(offset, endstr));
}
function GetCookie (name) {
var arg = name + "=";
var alen = arg.length;
var clen = document·cookie.length;
var i = 0;
while (i < clen) {
var j = i + alen;
if (document·cookie.substring(i, j) == arg)
return getCookieVal (j);
i = document·cookie.indexOf(" ", i) + 1;
if (i == 0) break;
}
return null;
}
function SetCookie (name, value) {
var argv = SetCookie.arguments;
var argc = SetCookie.arguments.length;
var expires = (argc > 2) ? argv[2] : null;
var path = (argc > 3) ? argv[3] : null;
var domain = (argc > 4) ? argv[4] : null;
var secure = (argc > 5) ? argv[5] : false;
document·cookie = name + "=" + escape (value) +
((expires == null) ? "" : ("; expires=" + expires.toGMTString())) +
((path == null) ? "" : ("; path=" + path)) +
((domain == null) ? "" : ("; domain=" + domain)) +
((secure == true) ? "; secure" : "");
}
// End -->
</script>
</HEAD>
<!-- STEP TWO: Insert the onLoad event handler into your BODY tag -->
<BODY OnLoad="readID()">
<!-- STEP THREE: Copy this code into the BODY of your HTML document -->
<form name=idform>
<input type=hidden name=id>
</form>
<!-- Script Size: 2.53 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Ziyaretcinin Siteyi Kac kere ziyare ettigi yazsin
- Kod:
<!-- TWO STEPS TO INSTALL COOKIE - VISITS:
1. Paste the designated coding into the HEAD of your HTML document
2. Put the last script into the BODY of your HTML document -->
<!-- STEP ONE: Copy this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<! >
<! >
<!-- Begin
function GetCookie (name) {
var arg = name + "=";
var alen = arg.length;
var clen = document·cookie.length;
var i = 0;
while (i < clen) {
var j = i + alen;
if (document·cookie.substring(i, j) == arg)
return getCookieVal (j);
i = document·cookie.indexOf(" ", i) + 1;
if (i == 0) break;
}
return null;
}
function SetCookie (name, value) {
var argv = SetCookie.arguments;
var argc = SetCookie.arguments.length;
var expires = (argc > 2) ? argv[2] : null;
var path = (argc > 3) ? argv[3] : null;
var domain = (argc > 4) ? argv[4] : null;
var secure = (argc > 5) ? argv[5] : false;
document·cookie = name + "=" + escape (value) +
((expires == null) ? "" : ("; expires=" + expires.toGMTString())) +
((path == null) ? "" : ("; path=" + path)) +
((domain == null) ? "" : ("; domain=" + domain)) +
((secure == true) ? "; secure" : "");
}
function DeleteCookie (name) {
var exp = new Date();
exp.setTime (exp.getTime() - 1);
var cval = GetCookie (name);
document·cookie = name + "=" + cval + "; expires=" + exp.toGMTString();
}
var expDays = 30;
var exp = new Date();
exp.setTime(exp.getTime() + (expDays*24*60*60*1000));
function amt(){
var count = GetCookie('count')
if(count == null) {
SetCookie('count','1')
return 1
}
else {
var newcount = parseInt(count) + 1;
DeleteCookie('count')
SetCookie('count',newcount,exp)
return count
}
}
function getCookieVal(offset) {
var endstr = document·cookie.indexOf (";", offset);
if (endstr == -1)
endstr = document·cookie.length;
return unescape(document·cookie.substring(offset, endstr));
}
// End -->
</SCRIPT>
<!-- STEP TWO: Copy this code into the BODY of your HTML document -->
<BODY>
<SCRIPT LANGUAGE="JavaScript">
<!-- Begin
document.write("You've been here <b>" + amt() + "</b> times.")
// End -->
</SCRIPT>
<!-- Script Size: 2.31 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Müc@hid demiş ki:Ziyaretcinin Siteyi Kac kere ziyare ettigi yazsin
- Kod:
<!-- TWO STEPS TO INSTALL COOKIE - VISITS:
1. Paste the designated coding into the HEAD of your HTML document
2. Put the last script into the BODY of your HTML document -->
<!-- STEP ONE: Copy this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
Obaaa çk saol çok işime yarar bu::::
<! >
<! >
<!-- Begin
function GetCookie (name) {
var arg = name + "=";
var alen = arg.length;
var clen = document·cookie.length;
var i = 0;
while (i < clen) {
var j = i + alen;
if (document·cookie.substring(i, j) == arg)
return getCookieVal (j);
i = document·cookie.indexOf(" ", i) + 1;
if (i == 0) break;
}
return null;
}
function SetCookie (name, value) {
var argv = SetCookie.arguments;
var argc = SetCookie.arguments.length;
var expires = (argc > 2) ? argv[2] : null;
var path = (argc > 3) ? argv[3] : null;
var domain = (argc > 4) ? argv[4] : null;
var secure = (argc > 5) ? argv[5] : false;
document·cookie = name + "=" + escape (value) +
((expires == null) ? "" : ("; expires=" + expires.toGMTString())) +
((path == null) ? "" : ("; path=" + path)) +
((domain == null) ? "" : ("; domain=" + domain)) +
((secure == true) ? "; secure" : "");
}
function DeleteCookie (name) {
var exp = new Date();
exp.setTime (exp.getTime() - 1);
var cval = GetCookie (name);
document·cookie = name + "=" + cval + "; expires=" + exp.toGMTString();
}
var expDays = 30;
var exp = new Date();
exp.setTime(exp.getTime() + (expDays*24*60*60*1000));
function amt(){
var count = GetCookie('count')
if(count == null) {
SetCookie('count','1')
return 1
}
else {
var newcount = parseInt(count) + 1;
DeleteCookie('count')
SetCookie('count',newcount,exp)
return count
}
}
function getCookieVal(offset) {
var endstr = document·cookie.indexOf (";", offset);
if (endstr == -1)
endstr = document·cookie.length;
return unescape(document·cookie.substring(offset, endstr));
}
// End -->
</SCRIPT>
<!-- STEP TWO: Copy this code into the BODY of your HTML document -->
<BODY>
<SCRIPT LANGUAGE="JavaScript">
<!-- Begin
document.write("You've been here <b>" + amt() + "</b> times.")
// End -->
</SCRIPT>
<!-- Script Size: 2.31 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Ari Oyun Kodu
- Kod:
<!-- THREE STEPS TO INSTALL ANTS:
1. Copy the coding into the HEAD of your HTML document
2. Add the onLoad event handler into the BODY tag
3. Put the last coding into the BODY of your HTML document -->
<!-- STEP ONE: Paste this code into the HEAD of your HTML document -->
<HEAD>
<style type="text/css">
.ant {
height: 16px;
position: absolute;
visibility: hidden;
width: 16px;
}
</style>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Mike Hall (MHall75819@aol.com) -->
<!-- Web Site: http://members.aol.com/MHall75819 -->
<! >
<! >
<!-- Begin
var dir = "http://www.your-web-site-address-here.com/where-you-put-the-ant-images/";
// get the ant images in a single zip file from
// ../img/ants/ants.zip
// Extract the images then upload them to your server and
// change the 'dir' variable to their location (end with a '/')
var images = new Array(
dir+"antdl.gif",
dir+"antdn.gif",
dir+"antdr.gif",
dir+"antlt.gif",
dir+"antrt.gif",
dir+"antul.gif",
dir+"antup.gif",
dir+"antur.gif"
);
var isMinNS4 = (document.layers) ? 1 : 0;
var isMinIE4 = (document.all) ? 1 : 0;
var _LBimgList;
var _LBimgCount;
var _LBbase = "LBbase";
var _LBlow = "LBlow";
var _LBhigh = "LBhigh";
var _LBwidth;
var _LBheight;
var _LBbaseLayer;
var _LBlowLayer;
var _LBhighLayer;
function createLoadBar(width, height, bdSize, bdColor, bgColor, fgColor, fontFace, fontSize, text) {
var txtLow, txtHigh, tblStart, tblEnd;
var str;
txtLow = '<font color="' + fgColor + '" face="' + fontFace + '" size=' + fontSize + '>' + text + '</font>';
txtHigh = '<font color="' + bgColor + '" face="' + fontFace + '" size=' + fontSize + '>' + text + '</font>';
tblStart = '<table border=0 cellpadding=0 cellspacing=0 height=100% width=100%><tr valign="center"><td align="center">';
tblEnd = '</td></tr></table>';
if (isMinNS4)
str = '<layer name="' + _LBbase + '" bgcolor="' + bdColor + '" width=' + width + ' height=' + height + ' visibility="hide">\n'
+ ' <layer name="' + _LBlow + '" bgcolor="' + bgColor + '" left=' + bdSize + ' top=' + bdSize + ' width=' + (width - 2 * bdSize) + ' height=' + (height - 2 * bdSize) + '>' + tblStart + txtLow + tblEnd + '</layer>\n'
+ ' <layer name="' + _LBhigh + '" bgcolor="' + fgColor + '" left=' + bdSize + ' top=' + bdSize + ' width=' + (width - 2 * bdSize) + ' height=' + (height - 2 * bdSize) + '>' + tblStart + txtHigh + tblEnd + '</layer>\n'
+ '</layer>';
if (isMinIE4)
str = '<div id="' + _LBbase + '" style="position:absolute; background-color:' + bdColor + '; width:' + width + 'px; height:' + height + 'px; visibility:hidden;">\n'
+ ' <div id="' + _LBlow + '" style="position:absolute; background-color=' + bgColor + '; left:' + bdSize + 'px; top:' + bdSize + 'px; width:' + (width - 2 * bdSize) + 'px; height:' + (height - 2 * bdSize) + 'px;">' + tblStart + txtLow + tblEnd + '</div>\n'
+ ' <div id="' + _LBhigh + '" style="position:absolute; background-color=' + fgColor + '; left:' + bdSize + 'px; top:' + bdSize + 'px; width:' + (width - 2 * bdSize) + 'px; height:' + (height - 2 * bdSize) + 'px;">' + tblStart + txtHigh + tblEnd + '</div>\n'
+ '</div>';
document.writeln(str);
_LBwidth = width - 2 * bdSize;
_LBheight = height - 2 * bdSize;
}
function startLoadBar(srcList, x, y) {
var i, w, h;
if (isMinNS4) {
_LBbaseLayer = document.layers[_LBbase];
_LBlowLayer = _LBbaseLayer.document.layers[_LBlow];
_LBhighLayer = _LBbaseLayer.document.layers[_LBhigh];
}
if (isMinIE4) {
_LBbaseLayer = eval('document.all.' + _LBbase);
_LBlowLayer = eval('document.all.' + _LBlow);
_LBhighLayer = eval('document.all.' + _LBhigh);
}
if (isMinNS4) {
w = window.innerWidth;
h = window.innerHeight;
}
if (isMinIE4) {
w = document.body.clientWidth;
h = document.body.clientHeight;
}
if (x == null)
x = Math.round((w - _LBwidth) / 2);
if (y == null)
y = Math.round((h - _LBheight) / 2);
moveLayerTo(_LBbaseLayer, x, y);
clipLayer(_LBhighLayer, 0, 0, 0, _LBheight);
showLayer(_LBbaseLayer);
_LBimgCount = 0;
_LBimgList = new Array();
for (i = 0; i < srcList.length; i++) {
_LBimgList[i] = new Image();
_LBimgList[i].onabort = _LBupdate;
_LBimgList[i].onerror = _LBupdate;
_LBimgList[i].onload = _LBupdate;
}
for (i = 0; i < srcList.length; i++)
_LBimgList[i].src = srcList[i];
}
function endLoadBar() { // empty (can be changed) function called when finished
}
function _LBupdate() {
var pct;
_LBimgCount++;
pct = _LBimgCount / _LBimgList.length;
clipLayer(_LBhighLayer, 0, 0, Math.round(pct * _LBwidth), _LBheight);
if (_LBimgCount == _LBimgList.length) {
setTimeout('hideLayer(_LBbaseLayer)', 500);
endLoadBar();
}
}
function moveLayerTo(layer, x, y) {
if (isMinNS4)
layer.moveTo(x, y);
if (isMinIE4) {
layer.style.left = x;
layer.style.top = y;
}
}
function hideLayer(layer) {
if (isMinNS4)
layer.visibility = "hide";
if (isMinIE4)
layer.style.visibility = "hidden";
}
function getWindowWidth() {
if (isMinNS4)
return(window.innerWidth);
if (isMinIE4)
return(document.body.offsetWidth);
return(-1);
}
function getWindowHeight() {
if (isMinNS4)
return(window.innerHeight);
if (isMinIE4)
return(document.body.offsetHeight);
return(-1);
}
function getPageScrollX() {
if (isMinNS4)
return(window.pageXOffset);
if (isMinIE4)
return(document.body.scrollLeft);
return(-1);
}
function getPageScrollY() {
if (isMinNS4)
return(window.pageYOffset);
if (isMinIE4)
return(document.body.scrollTop);
return(-1);
}
function getHeight(layer) {
if (isMinNS4) {
if (layer.document.height)
return(layer.document.height);
else
return(layer.clip.bottom - layer.clip.top);
}
if (isMinIE4) {
if (false && layer.style.pixelHeight)
return(layer.style.pixelHeight);
else
return(layer.clientHeight);
}
return(-1);
}
function getWidth(layer) {
if (isMinNS4) {
if (layer.document.width)
return(layer.document.width);
else
return(layer.clip.right - layer.clip.left);
}
if (isMinIE4) {
if (layer.style.pixelWidth)
return(layer.style.pixelWidth);
else
return(layer.clientWidth);
}
return(-1);
}
function getLeft(layer) {
if (isMinNS4)
return(layer.left);
if (isMinIE4)
return(layer.style.pixelLeft);
return(-1);
}
function getTop(layer) {
if (isMinNS4)
return(layer.top);
if (isMinIE4)
return(layer.style.pixelTop);
return(-1);
}
function getRight(layer) {
if (isMinNS4)
return(layer.left + getWidth(layer));
if (isMinIE4)
return(layer.style.pixelLeft + getWidth(layer));
return(-1);
}
function getBottom(layer) {
if (isMinNS4)
return(layer.top + getHeight(layer));
else if (isMinIE4)
return(layer.style.pixelTop + getHeight(layer));
return(-1);
}
function moveLayerBy(layer, dx, dy) {
if (isMinNS4)
layer.moveBy(dx, dy);
if (isMinIE4) {
layer.style.pixelLeft += dx;
layer.style.pixelTop+= dy;
}
}
function showLayer(layer) {
if (isMinNS4)
layer.visibility = "show";
if (isMinIE4)
layer.style.visibility = "visible";
}
function clipLayer(layer, clipleft, cliptop, clipright, clipbottom) {
if (isMinNS4) {
layer.clip.left = clipleft;
layer.clip.top= cliptop;
layer.clip.right= clipright;
layer.clip.bottom = clipbottom;
}
if (isMinIE4)
layer.style.clip = 'rect(' + cliptop + ' ' +clipright + ' ' + clipbottom + ' ' + clipleft +')';
}
var mouseX = 0;
var mouseY = 0;
if (isMinNS4)
document.captureEvents(Event.MOUSEMOVE);
document.onmousemove = getMousePosition;
function init() {
startLoadBar(images);
}
function getMousePosition(e) {
if (isMinNS4) {
mouseX = e.pageX;
mouseY = e.pageY;
}
if (isMinIE4) {
mouseX = event.clientX + document.body.scrollLeft;
mouseY = event.clientY + document.body.scrollTop;
}
return true;
}
var ants = new Array(8);
function endLoadBar() {
var i;
for (i = 0; i < ants.length; i++) {
if (isMinNS4) {
ants[i] = document.layers["ant" + (i + 1)];
ants[i].image = ants[i].document.images["antimg" + (i + 1)];
}
if (isMinIE4) {
ants[i] = eval('document.all.ant' + (i + 1));
ants[i].image = document.images["antimg" + (i + 1)];
}
initAnt(i);
showLayer(ants[i]);
}
updateAnts();
}
function initAnt(n) {
var s, x, y;
x = Math.floor(Math.random() * getWindowWidth());
y = Math.floor(Math.random() * getWindowHeight());
s = Math.floor(Math.random() * 4);
if (s == 0)
x = -getWidth(ants[n]);
if (s == 1)
x = getWindowWidth();
if (s == 2)
y = -getHeight(ants[n]);
if (s == 3)
y = getWindowHeight();
x += getPageScrollX();
y += getPageScrollY();
moveLayerTo(ants[n], x, y);
}
function updateAnts() {
var i, dx, dy, theta, d;
d = 3;
for (i = 0; i < ants.length; i++) {
dx = mouseX - getLeft(ants[i]);
dy = mouseY - getTop(ants[i]);
theta = Math.round(Math.atan2(-dy, dx) * 180 / Math.PI);
if (theta < 0)
theta += 360;
if (Math.abs(dx) < d && Math.abs(dy) < d)
initAnt(i);
else if (theta > 22.5 && theta <= 67.5) {
moveLayerBy(ants[i], d, -d);
ants[i].image.src = dir+"antur.gif";
}
else if (theta > 67.5 && theta <= 112.5) {
moveLayerBy(ants[i], 0, -d);
ants[i].image.src = dir+"antup.gif";
}
else if (theta > 112.5 && theta <= 157.5) {
moveLayerBy(ants[i], -d, -d);
ants[i].image.src = dir+"antul.gif";
}
else if (theta > 157.5 && theta <= 202.5) {
moveLayerBy(ants[i], -d, 0);
ants[i].image.src = dir+"antlt.gif";
}
else if (theta > 202.5 && theta <= 247.5) {
moveLayerBy(ants[i], -d, d);
ants[i].image.src = dir+"antdl.gif";
}
else if (theta > 247.5 && theta <= 292.5) {
moveLayerBy(ants[i], 0, d);
ants[i].image.src = dir+"antdn.gif";
}
else if (theta > 292.5 && theta <= 337.5) {
moveLayerBy(ants[i], d, d);
ants[i].image.src = dir+"antdr.gif";
}
else {
moveLayerBy(ants[i], d, 0);
ants[i].image.src = dir+"antrt.gif";
}
}
setTimeout('updateAnts()', 50);
return;
}
// End -->
</script>
</HEAD>
<!-- STEP TWO: Insert the onLoad event handler into your BODY tag -->
<BODY OnLoad="init()">
<!-- STEP THREE: Copy this code into the BODY of your HTML document -->
<script language="JavaScript">
createLoadBar(240, 20, 1, "#000000", "#cccccc", "#999999", "MS Sans serif,Arial,Helvetica", 1, "<b>Loading ants, please wait...</b>");
</script>
<div id="ant1" class="ant"><img name="antimg1" src="transparent.gif" width=13 height=13></div>
<div id="ant2" class="ant"><img name="antimg2" src="transparent.gif" width=13 height=13></div>
<div id="ant3" class="ant"><img name="antimg3" src="transparent.gif" width=13 height=13></div>
<div id="ant4" class="ant"><img name="antimg4" src="transparent.gif" width=13 height=13></div>
<div id="ant5" class="ant"><img name="antimg5" src="transparent.gif" width=13 height=13></div>
<div id="ant6" class="ant"><img name="antimg6" src="transparent.gif" width=13 height=13></div>
<div id="ant7" class="ant"><img name="antimg7" src="transparent.gif" width=13 height=13></div>
<div id="ant8" class="ant"><img name="antimg8" src="transparent.gif" width=13 height=13></div>
<!-- Script Size: 10.57 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Arka Plan Yanip Sönsün:
- Kod:
<!-- THREE STEPS TO INSTALL BACKGROUND FADER:
1. Put the specified code into the HEAD of your HTML document
2. Add the onLoad event handler to the BODY tag
3. Paste the last code into the BODY of your HTML document -->
<!-- STEP ONE: Copy this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<! >
<! >
<!-- Hide from old browsers
var Color= new Array(9);
Color[1] = "ff";
Color[2] = "ee";
Color[3] = "dd";
Color[4] = "cc";
Color[5] = "bb";
Color[6] = "aa";
Color[7] = "99";
Color[8] = "88";
Color[9] = "77";
Color[10] = "66";
Color[11] = "55";
Color[12] = "44";
Color[13] = "33";
Color[14] = "22";
Color[15] = "11";
Color[16] = "00";
/* Do not display text on a fading background. Instead, let it
fade in and out once or twice, then load a new page. */
function fadeIn(where) {
if (where >= 1) {
document.bgColor="#" + Color[where] +"0000";
where -= 1;
setTimeout("fadeIn("+where+")", 15);
} else {
setTimeout('fadeOut(1)', 15);
}
}
function fadeOut(where) {
if (where <=16) {
document.bgColor="#" + Color[where] +"0000";
where += 1;
setTimeout("fadeOut("+where+")", 15)
} else {
setTimeout("fadeIn(16)", 15);
// window.location.href="http://www.netscape.com/";
}
}
// Unhide -->
</SCRIPT>
<!-- STEP TWO: Add the onLoad event handler to the BODY tag -->
<BODY onLoad="fadeIn(16)">
<!-- STEP THREE: Copy this code into the BODY of your HTML document -->
<BODY>
<CENTER>
<SCRIPT LANGUAGE="Javascript">
<FORM>
<INPUT TYPE="button" VALUE=" BACK " onClick="history.go(-1)">
<INPUT TYPE="button" VALUE="FORWARD" onCLick="history.go(1)">
</FORM>
</SCRIPT>
</CENTER>
<!-- Script Size: 1.81 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Battleship Oyunu
- Kod:
<!-- THREE STEPS TO INSTALL BATTLESHIP:
1. Copy the coding into the HEAD of your HTML document
2. Add the last code into the BODY of your HTML document
3. Save the battleship images into your web site directory -->
<!-- STEP ONE: Paste this code into the HEAD of your HTML document -->
<HEAD>
<style type="text/css">
.intro { font-size:10pt; font-style:italic }
.heading { font-size:14pt; font-weight:bold; font-family:sans-serif }
.title { font-size:18pt; font-weight:bold; background-color:navy; color:white; text-align:center; font-family:sans-serif }
</style>
</HEAD>
<!-- STEP TWO: Copy this code into the BODY of your HTML document -->
<BODY>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Jason Hotchkiss (jasonhotchkiss@home.com) -->
<!-- Web Site: http://www.members.home.com/jasonhotchkiss -->
<! >
<! >
<!-- Begin
/* Information used to draw the ships
*/
var ship = [[[1,5], [1,2,5], [1,2,3,5], [1,2,3,4,5]], [[6,10], [6,7,10], [6,7,8,10], [6,7,8,9,10]]];
/* Information used to draw sunk ships
*/
var dead = [[[201,203], [201,202,203], [201,202,202,203], [201,202,202,202,203]], [[204,206], [204,205,206], [204,205,205,206], [204,205,205,205,206]]];
/* Information used to describe ships
*/
var shiptypes = [["Minesweeper",2,4],["Frigate",3,4],[ "Cruiser",4,2],[ "Battleship",5,1]];
var gridx = 16, gridy = 16;
var player = [], computer = [], playersships = [], computersships = [];
var playerlives = 0, computerlives = 0, playflag=true, statusmsg="";
/* Function to preload all the images, to prevent delays during play
*/
var preloaded = [];
function imagePreload() {
var i,ids = [1,2,3,4,5,6,7,8,9,10,100,101,102,103,201,202,203,204,205,206];
window.status = "Preloading images...please wait";
for (i=0;i<ids.length;++i) {
var img = new Image, name = "batt"+ids[i]+".gif";
img.src = name;
preloaded[i] = img;
}
window.status = "";
}
/* Function to place the ships in the grid
*/
function setupPlayer(ispc) {
var y,x;
grid = [];
for (y=0;y<gridx;++y) {
grid[y] = [];
for (x=0;x<gridx;++x)
grid[y][x] = [100,-1,0];
}
var shipno = 0;
var s;
for (s=shiptypes.length-1;s>=0;--s) {
var i;
for (i=0;i<shiptypes[s][2];++i) {
var d = Math.floor(Math.random()*2);
var len = shiptypes[s][1], lx=gridx, ly=gridy, dx=0, dy=0;
if ( d==0) {
lx = gridx-len;
dx=1;
}
else {
ly = gridy-len;
dy=1;
}
var x,y,ok;
do {
y = Math.floor(Math.random()*ly);
x = Math.floor(Math.random()*lx);
var j,cx=x,cy=y;
ok = true;
for (j=0;j<len;++j) {
if (grid[cy][cx][0] < 100) {
ok=false;
break;
}
cx+=dx;
cy+=dy;
}
} while(!ok);
var j,cx=x,cy=y;
for (j=0;j<len;++j) {
grid[cy][cx][0] = ship[d][s][j];
grid[cy][cx][1] = shipno;
grid[cy][cx][2] = dead[d][s][j];
cx+=dx;
cy+=dy;
}
if (ispc) {
computersships[shipno] = [s,shiptypes[s][1]];
computerlives++;
}
else {
playersships[shipno] = [s,shiptypes[s][1]];
playerlives++;
}
shipno++;
}
}
return grid;
}
/* Function to change an image shown on a grid
*/
function setImage(y,x,id,ispc) {
if ( ispc ) {
computer[y][x][0] = id;
document.images["pc"+y+"_"+x].src = "batt"+id+".gif";
}
else {
player[y][x][0] = id;
document.images["ply"+y+"_"+x].src = "batt"+id+".gif";
}
}
/* Function to insert HTML source for a grid
*/
function showGrid(ispc) {
var y,x;
for (y=0;y<gridy;++y) {
for (x=0;x<gridx;++x) {
if ( ispc )
document.write ('<a href="javascript:gridClick('+y+','+x+');"><img name="pc'+y+'_'+x+'" src="batt100.gif" width=16 height=16></a>');
else
document.write ('<a href="javascript:void(0);"><img name="ply'+y+'_'+x+'" src="batt'+player[y][x][0]+'.gif" width=16 height=16></a>');
}
document.write('<br>');
}
}
/* Handler for clicking on the grid
*/
function gridClick(y,x) {
if ( playflag ) {
if (computer[y][x][0] < 100) {
setImage(y,x,103,true);
var shipno = computer[y][x][1];
if ( --computersships[shipno][1] == 0 ) {
sinkShip(computer,shipno,true);
alert("You sank my "+shiptypes[computersships[shipno][0]][0]+"!");
updateStatus();
if ( --computerlives == 0 ) {
alert("You win! Press the Refresh button on\n"+
"your browser to play another game.");
playflag = false;
}
}
if ( playflag ) computerMove();
}
else if (computer[y][x][0] == 100) {
setImage(y,x,102,true);
computerMove();
}
}
}
/* Function to make the computers move. Note that the computer does not cheat, oh no!
*/
function computerMove() {
var x,y,pass;
var sx,sy;
var selected = false;
/* Make two passes during 'shoot to kill' mode
*/
for (pass=0;pass<2;++pass) {
for (y=0;y<gridy && !selected;++y) {
for (x=0;x<gridx && !selected;++x) {
/* Explosion shown at this position
*/
if (player[y][x][0]==103) {
sx=x; sy=y;
var nup=(y>0 && player[y-1][x][0]<=100);
var ndn=(y<gridy-1 && player[y+1][x][0]<=100);
var nlt=(x>0 && player[y][x-1][0]<=100);
var nrt=(x<gridx-1 && player[y][x+1][0]<=100);
if ( pass == 0 ) {
/* On first pass look for two explosions
in a row - next shot will be inline
*/
var yup=(y>0 && player[y-1][x][0]==103);
var ydn=(y<gridy-1 && player[y+1][x][0]==103);
var ylt=(x>0 && player[y][x-1][0]==103);
var yrt=(x<gridx-1 && player[y][x+1][0]==103);
if ( nlt && yrt) { sx = x-1; selected=true; }
else if ( nrt && ylt) { sx = x+1; selected=true; }
else if ( nup && ydn) { sy = y-1; selected=true; }
else if ( ndn && yup) { sy = y+1; selected=true; }
}
else {
/* Second pass look for single explosion -
fire shots all around it
*/
if ( nlt ) { sx=x-1; selected=true; }
else if ( nrt ) { sx=x+1; selected=true; }
else if ( nup ) { sy=y-1; selected=true; }
else if ( ndn ) { sy=y+1; selected=true; }
}
}
}
}
}
if ( !selected ) {
/* Nothing found in 'shoot to kill' mode, so we're just taking
potshots. Random shots are in a chequerboard pattern for
maximum efficiency, and never twice in the same place
*/
do{
sy = Math.floor(Math.random() * gridy);
sx = Math.floor(Math.random() * gridx/2)*2+sy%2;
} while( player[sy][sx][0]>100 );
}
if (player[sy][sx][0] < 100) {
/* Hit something
*/
setImage(sy,sx,103,false);
var shipno = player[sy][sx][1];
if ( --playersships[shipno][1] == 0 ) {
sinkShip(player,shipno,false);
alert("I sank your "+shiptypes[playersships[shipno][0]][0]+"!");
if ( --playerlives == 0 ) {
knowYourEnemy();
alert("I win! Press the Refresh button on\n"+
"your browser to play another game.");
playflag = false;
}
}
}
else {
/* Missed
*/
setImage(sy,sx,102,false);
}
}
/* When whole ship is hit, show it using changed graphics
*/
function sinkShip(grid,shipno,ispc) {
var y,x;
for (y=0;y<gridx;++y) {
for (x=0;x<gridx;++x) {
if ( grid[y][x][1] == shipno )
if (ispc) setImage(y,x,computer[y][x][2],true);
else setImage(y,x,player[y][x][2],false);
}
}
}
/* Show location of all the computers ships - when player has lost
*/
function knowYourEnemy() {
var y,x;
for (y=0;y<gridx;++y) {
for (x=0;x<gridx;++x) {
if ( computer[y][x][0] == 103 )
setImage(y,x,computer[y][x][2],true);
else if ( computer[y][x][0] < 100 )
setImage(y,x,computer[y][x][0],true);
}
}
}
/* Show how many ships computer has left
*/
function updateStatus() {
var f=false,i,s = "Computer has ";
for (i=0;i<computersships.length;++i) {
if (computersships[i][1] > 0) {
if (f) s=s+", "; else f=true;
s = s + shiptypes[computersships[i][0]][0];
}
}
if (!f) s = s + "nothing left, thanks to you!";
statusmsg = s;
window.status = statusmsg;
}
function setStatus() {
window.status = statusmsg;
}
/* Start the game!
*/
imagePreload();
player = setupPlayer(false);
computer = setupPlayer(true);
document.write("<center><table><tr><td align=center><p class='heading'>COMPUTER'S FLEET</p></td>"+
"<td align=center><p class='heading'>PLAYER'S FLEET</p></td></tr><tr><td>");
showGrid(true);
document.write("</td><td>");
showGrid(false);
document.write("</td></tr></table></center>");
updateStatus();
setInterval("setStatus();", 500);
// End -->
</script>
<p class="intro">"...We have located the enemy fleet under the command of Admiral Kompüter,
but do not yet have visual contact. We suggest the best course of action is to fire
at random into their vicinity and listen for the impact of the shells...</p>
<p class="intro">...Our intelligence sources indicate the composition of the enemy fleet is the same
as our own, and has likewise been forced to resort to the same tactics as ourselves. In accordance with
the rules of war, fire will be exchanged one shell at a time and vessels lost will be announced
immediately...</p>
<p class="intro">...As per your orders you have been placed directly in command of the fleet's guns. Select the target
location by clicking in the left-hand grid above. The right hand grid shows the status of our own fleet.
Information as to the remaining strength of the enemy will be relayed directly to your status bar...</p>
<p class="intro">...We believe this battle will not be over until one or other fleet is sunk in it's entirety. Our gunners
await your commands. We're counting on you, Sir..."</p>
<!-- STEP THREE: Save the battleship images into your web site directory
You can get the zip file by going to
../img/battleship/battleship.zip
then unzip the images and upload to your site. -->
<!-- Script Size: 9.06 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Box Puzzle Oyunu
- Kod:
<!-- THREE STEPS TO INSTALL BOX PUZZLE:
1. Copy the coding into the HEAD of your HTML document
2. Add the onLoad event handler into the BODY tag
3. Put the last coding into the BODY of your HTML document -->
<!-- STEP ONE: Paste this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: John Chacko (johns221b@yahoo.com) -->
<!-- Web Site: http://holmes221b.50megs.com -->
<! >
<! >
<!-- Begin
var blank_pos = 16, count = 0, pos = new Array(), nam = new Array();
pos[1] = 7;
pos[2] = 10;
pos[3] = 14;
pos[4] = 9;
pos[5] = 12;
pos[6] = 2;
pos[7] = 13;
pos[8] = 1;
pos[9] = 8;
pos[10] = 5;
pos[11] = 4;
pos[12] = 6;
pos[13] = 3;
pos[14] = 11;
pos[15] = 15;
function start() {
nam[1] = L1.style;
nam[2] = L2.style;
nam[3] = L3.style;
nam[4] = L4.style;
nam[5] = L5.style;
nam[6] = L6.style;
nam[7] = L7.style;
nam[8] = L8.style;
nam[9] = L9.style;
nam[10] = L10.style;
nam[11] = L11.style;
nam[12] = L12.style;
nam[13] = L13.style;
nam[14] = L14.style;
nam[15] = L15.style;
document.onkeydown = keyDown;
}
function keyDown() {
var ieKey = event.keyCode;
if (ieKey == 38) {
if (blank_pos < 13) {
count=blank_pos + 4;
X = fun(count);
Z = (parseInt(nam[X].top));
nam[X].top = Z - 52;
Q = pos[X];
pos[X] = blank_pos;
blank_pos = Q;
}
}
else if (ieKey == 40) {
if (blank_pos > 4) {
count = blank_pos - 4;
X = fun(count);
Z = (parseInt(nam[X].top));
nam[X].top = Z + 52;
Q = pos[X];
pos[X] = blank_pos;
blank_pos = Q;
}
}
else if (ieKey == 37) {
r = blank_pos % 4
if (r == 0) {
}
else {
count = blank_pos + 1;
X = fun(count);
Z = (parseInt(nam[X].left));
nam[X].left = Z - 52;
Q = pos[X];
pos[X] = blank_pos;
blank_pos = Q;
}
}
else if (ieKey == 39) {
ch = blank_pos + 3;
r = ch % 4;
if (r == 0) {
}
else {
count = blank_pos - 1;
X = fun(count);
Z = (parseInt(nam[X].left));
nam[X].left = Z + 52;
Q = pos[X];
pos[X] = blank_pos;
blank_pos = Q;
}
}
else {
alert("PLEASE USE PROPER KEYS");
}
A = false;
b = 0;
for (i = 1; i < 16; i++) {
b++;
if (pos[i] == b) {
A = true;
}
else {
A = false;
break;
}
}
if (A)alert("CONGRATULATIONS");
}
function fun(count) {
for (var i = 1; i < 16; i++) {
if (pos[i] == count) {
var X = i;
}
}
return X;
}
// End -->
</script>
</HEAD>
<!-- STEP TWO: Insert the onLoad event handler into your BODY tag -->
<BODY onLoad="start()">
<!-- STEP THREE: Copy this code into the BODY of your HTML document -->
<div ID="L8" STYLE="position:absolute; left:202px; top:302px; width:50px; height:50px; background-color:green;">
<br><b><center>8</center>
</div>
<div ID="L6" STYLE="position:absolute; left:254px;top:302px; width:50px; height:50px; background-color:green;">
<br><b><center>6</center>
</div>
<div ID="L13" STYLE="position:absolute; left:306px;top:302px; width:50px; height:50px; background-color:green;">
<br><b><center>13</center>
</div>
<div ID="L11" STYLE="position:absolute; left:358px;top:302px; width:50px; height:50px; background-color:green;">
<br><b><center>11</center>
</div>
<div ID="L10" STYLE="position:absolute; left:202px; top:354px; width:50px; height:50px; background-color:green;">
<br><b><center>10</center>
</div>
<div ID="L12" STYLE="position:absolute; left:254px;top:354px; width:50px; height:50px; background-color:green;">
<br><b><center>12</center>
</div>
<div ID="L1" STYLE="position:absolute; left:306px;top:354px; width:50px; height:50px; background-color:green;">
<br><b><center>1</center>
</div>
<div ID="L9" STYLE="position:absolute; left:358px;top:354px; width:50px; height:50px; background-color:green;">
<br><b><center>9</center>
</div>
<div ID="L4" STYLE="position:absolute; left:202px; top:406px; width:50px; height:50px; background-color:green;">
<br><b><center>4</center>
</div>
<div ID="L2" STYLE="position:absolute; left:254px;top:406px; width:50px; height:50px; background-color:green;">
<br><b><center>2</center>
</div>
<div ID="L14" STYLE="position:absolute; left:306px;top:406px; width:50px; height:50px; background-color:green;">
<br><b><center>14</center>
</div>
<div ID="L5" STYLE="position:absolute; left:358px;top:406px; width:50px; height:50px; background-color:green;">
<br><b><center>5</center>
</div>
<div ID="L7" STYLE="position:absolute; left:202px; top:458px; width:50px; height:50px; background-color:green;">
<br><b><center>7</center>
</div>
<div ID="L3" STYLE="position:absolute; left:254px;top:458px; width:50px; height:50px; background-color:green;">
<br><b><center>3</center>
</div>
<div ID="L15" STYLE="position:absolute; left:306px;top:458px; width:50px; height:50px; background-color:green;">
<br><b><center>15</center>
</div>
<!-- Script Size: 5.44 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Break Out Oyunu
- Kod:
<!-- FIVE STEPS TO INSTALL BREAK OUT:
1. Put the first code in the break out opener page
2. Create a new document, save it as break-out.html
3. Copy the coding into the HEAD of break-out.html
4. Add the next section into the BODY tag of break-out.html
5. Put the last coding into the BODY of break-out.html -->
<!-- STEP ONE: Put the first code into the break out opener page -->
<center>
<form name="open-break-out">
<input type=button value="Play Break Out" onClick="window.open('break-out.html','break-out','top=100,left=100,width=575,height=400');">
</form>
</center>
<!-- STEP TWO: Create a new document, save it as break-out.html -->
<!-- STEP THREE: Paste this code into the HEAD of break-out.html -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Nick Young (ywing9787@aol.com) -->
<!-- Web Site: http://www.angelfire.com/biz6/ywing9787 -->
<! >
<! >
<!-- Begin
var timerID = null;
var INT = 10;
var loadFLG = 0;
var gameFLG = 0;
var missFLG = 0;
var tim = 0;
var blcol = new Array(5); // block color
var blsta = new Array(40); // block status
var blNO = new Array(40); // block No
var blclr = 0; // clear block
var ballX = 0; // ball data
var ballY = 0;
var ballN = 5;
var ballDX = 0;
var ballDY = 0;
var tmpRL = 193;
var X = 0;
blcol[0] = "#FFFF00";
blcol[1] = "#FFCF00";
blcol[2] = "#FF7F00";
blcol[3] = "#FF3F00";
blcol[4] = "#FF0000";
blcol[5] = "#000000";
function mainF() {
clearTimeout(timerID);
tim = tim + 1;
with (Math){ tmptim = floor(tim / 10)};
document.forms[0].TM.value = tmptim;
ballX = ballX + ballDX;
ballY = ballY + ballDY;
outCHK();
blkCHK();
ball.style.posTop = ballY;
ball.style.posLeft = ballX;
racket.style.posLeft = tmpRL;
if (gameFLG == 01){
timerID = setTimeout("mainF()", INT);
}
}
function initG() {
if (blclr >= 40) {
blclr = 0;
tim = 0;
ballN = 3;
with (Math) {
tmptim = floor(tim / 10);
}
document.forms[0].TM.value = tmptim;
clrmes.style.posTop = -1000;
clrmes.style.posLeft = -1000;
ovrmes.style.posTop = -1000;
ovrmes.style.posLeft = -1000;
for (ib = 0; ib < 5; ib++){ for (ia = 0; ia < 8; ia++) {
chc(ib * 8 + ia +1, ib);
blsta[ib * 8 + ia] = ib;
}
}
}
document.forms[0].BL.value = ballN;
starter.style.posTop = -1000;
starter.style.posLeft = -1000;
gameFLG = 1;
loadFLG = 1;
ballX = 209;
ballY = 270;
ballDX =- 8;
ballDY =- 8;
tmpRL = 193;
missFLG = 0;
timerID = setTimeout("mainF()", INT);
}
function SUP() {
UP.outerHTML = "<DIV ID='DN' STYLE='position:absolute'><A HREF='javascript:SDN()'>SPEED DOWN</A></DIV>";
DN.style.posTop = 170;
DN.style.posLeft = 432;
INT = 10;
}
function SDN() {
DN.outerHTML = "<DIV ID='UP' STYLE='position:absolute'><A HREF='javascript:SUP()'>SPEED UP</A></DIV>";
UP.style.posTop = 170;
UP.style.posLeft = 432;
INT = 100;
}
function MouseMv() {
if (loadFLG == 1) {
tmpRL = X - 20;
if (tmpRL < 16) { tmpRL = 16; }
if (tmpRL > 370) { tmpRL = 370; }
}
}
function outCHK() {
if (ballX < 16){ ballX = 32 - ballX; ballDX = -ballDX; }
if (ballX > 401){ ballX = 802 - ballX; ballDX = -ballDX; }
if (ballY < 16){ ballY = 32 - ballY; ballDY = -ballDY; }
if (ballY >= 272) {
if (missFLG == 0) {
tmpX = (ballDX / ballDY) * (272 - ballY) + ballX;
if (tmpX >= tmpRL - 12) {
if (tmpX <= tmpRL + 42) {
ballY = 272; ballDY = -ballDY;
ballX = tmpX;
ballRD = tmpX - tmpRL;
with (Math){ ballDX = 8 * abs(ballDX) / ballDX; }
if (ballRD < -4){ ballDX = -15; }
if (ballRD > 36){ ballDX = 15; }
if (ballRD >= 14){ if (ballRD <= 16) { ballDX = -2; } }
if (ballRD >= 17){ if (ballRD <= 20) { ballDX = 2; } }
if (ballRD >= 0){ if (ballRD <= 4) { ballDX = -4; } }
if (ballRD >= 28){ if (ballRD <= 32) { ballDX = 4; } }
if (ballRD >= -4){ if (ballRD <= -1) { ballDX = -11; } }
if (ballRD >= 33){ if (ballRD <= 36) { ballDX = 11; } }
}
}
if (ballDY > 0){ missFLG = 1; }
} else {
if (ballY > 290){ missFLG = 0; ballN = ballN - 1; gameEnd(); }
}
}
}
function blkCHK() {
tmpY = ballY + 4;
tmpX = ballX + 4;
if (tmpY >= 48) {
if (tmpY <= 147) {
if (tmpX >= 29) {
if (tmpX <= 396) {
with (Math) {
ia = floor((tmpX - 29) / 46);
ib = floor((tmpY - 48) / 20);
ic = ib * 8 + ia;
}
if (blsta[ic] <= 4) {
tmpbc = blsta[ic] + 1;
blsta[ic] = tmpbc;
chc(ic + 1, tmpbc);
if (tmpbc == 5){ blclr = blclr + 1; }
if (blclr >= 40){ gameEnd(); }
if (ballDX > 0) {
iy=(ballDY / ballDX) * (29 + 46 * ia - tmpX) + tmpY;
if (iy > 48 + 20 * ib + 18) {
tmpY1 = 48 + 20 * ib + 18;
tmpX1 = (ballDX / ballDY) * (48 + 20 * ib + 18 - tmpY) + tmpX;
ballX = tmpX1 - 4;
ballY = tmpY1 - 4;
ballDY = -ballDY;
} else {
if (iy < 44 + 20 * ib) {
tmpY1 = 48 + 20 * ib;
tmpX1 = (ballDX / ballDY) * (48 + 20 * ib - tmpY) + tmpX;
ballX = tmpX1 - 4;
ballY = tmpY1 - 4;
ballDY = -ballDY;
} else {
tmpX1 = 29 + 46 * ia;
tmpY1 = (ballDY / ballDX) * (29 + 46 * ia - tmpX) + tmpY;
ballX = tmpX1 - 4;
ballY = tmpY1 - 4;
ballDX = -ballDX;
}
}
} else {
iy = (ballDY / ballDX) * (29+46 * ia + 44 - tmpX) + tmpY;
if (iy > 48 + 20 * ib + 18) {
tmpY1 = 48 + 20 * ib + 18;
tmpX1 = (ballDX / ballDY) * (48 + 20 * ib + 18 - tmpY) + tmpX;
ballX = tmpX1 - 4;
ballY = tmpY1 - 4;
ballDY = -ballDY;
} else {
if (iy < 44 + 20 * ib) {
tmpY1 = 48 + 20 * ib;
tmpX1 = (ballDX / ballDY) * (48 + 20 * ib - tmpY) + tmpX;
ballX = tmpX1 - 4;
ballY = tmpY1 - 4;
ballDY = -ballDY;
} else {
tmpX1 = 29+46 * ia + 44;
tmpY1 = (ballDY / ballDX) * (29 + 46 * ia + 44 - tmpX) + tmpY;
ballX = tmpX1 - 4;
ballY = tmpY1 - 4;
ballDX = -ballDX;
}
}
}
}
}
}
}
}
}
function gameEnd() {
document.forms[0].BL.value = ballN;
gameFLG = 0;
loadFLG = 0;
starter.style.posTop = 200;
starter.style.posLeft = 180;
if (blclr >= 40) {
clrmes.style.posTop = 150;
clrmes.style.posLeft = 160;
}
if (ballN <= 0) {
ovrmes.style.posTop = 150;
ovrmes.style.posLeft = 160;
blclr = 40;
}
}
function onLD() {
bgIE.style.posTop = 16;
bgIE.style.posLeft = 16;
ball.style.posTop = 270;
ball.style.posLeft = 209;
racket.style.posTop = 280;
racket.style.posLeft = 193;
info.style.posTop = 16;
info.style.posLeft = 432;
starter.style.posTop = -1000;
starter.style.posLeft = -1000;
clrmes.style.posTop = -1000;
clrmes.style.posLeft = -1000;
ovrmes.style.posTop = -1000;
ovrmes.style.posLeft = -1000;
DN.style.posTop = 170;
DN.style.posLeft = 432;
for (ib = 0; ib < 5; ib++) {
for (ia = 0; ia < 8; ia++) {
blsta[ib * 8 + ia] = ib;
}
}
starter.style.posTop = 200;
starter.style.posLeft = 180;
}
function chc(bno,bcl) {
tmpbno = "b" + (bno-1);
eval(tmpbno).bgColor = blcol[bcl];
}
// End -->
</script>
</HEAD>
<!-- STEP FOUR: Insert the event handlers into the BODY tag of break-out.html -->
<body onLoad="onLD();" onMouseMove='X=event.x;MouseMv();'>
<!-- STEP FIVE: Copy this code into the BODY of your HTML document -->
<span id=info style='position:absolute'>
<pre>
<font style="font-size:24px" color="#000044"><i><b>BREAK OUT</b></i></font>
<form>
Ball: <input type=text name=BL size=5 value=5>
Time: <input type=text name=TM size=5 value=0>
</form>
</pre>
</span>
<SCRIPT LANGUAGE="JavaScript">
<!-- block image write
with (document) {
write("<table id='bgIE' width='394' height='300' bgcolor='#000000' style='position:absolute'><td></td></table>");
write("<table id='b0' width='42' height='16' bgcolor='#FFFF00' style='position:absolute; top:48; left:29'><td></td></table>");
write("<table id='b1' width='42' height='16' bgcolor='#FFFF00' style='position:absolute; top:48; left:75'><td></td></table>");
write("<table id='b2' width='42' height='16' bgcolor='#FFFF00' style='position:absolute; top:48; left:121'><td></td></table>");
write("<table id='b3' width='42' height='16' bgcolor='#FFFF00' style='position:absolute; top:48; left:167'><td></td></table>");
write("<table id='b4' width='42' height='16' bgcolor='#FFFF00' style='position:absolute; top:48; left:213'><td></td></table>");
write("<table id='b5' width='42' height='16' bgcolor='#FFFF00' style='position:absolute; top:48; left:259'><td></td></table>");
write("<table id='b6' width='42' height='16' bgcolor='#FFFF00' style='position:absolute; top:48; left:305'><td></td></table>");
write("<table id='b7' width='42' height='16' bgcolor='#FFFF00' style='position:absolute; top:48; left:351'><td></td></table>");
write("<table id='b8' width='42' height='16' bgcolor='#FFCF00' style='position:absolute; top:68; left:29'><td></td></table>");
write("<table id='b9' width='42' height='16' bgcolor='#FFCF00' style='position:absolute; top:68; left:75'><td></td></table>");
write("<table id='b10' width='42' height='16' bgcolor='#FFCF00' style='position:absolute; top:68; left:121'><td></td></table>");
write("<table id='b11' width='42' height='16' bgcolor='#FFCF00' style='position:absolute; top:68; left:167'><td></td></table>");
write("<table id='b12' width='42' height='16' bgcolor='#FFCF00' style='position:absolute; top:68; left:213'><td></td></table>");
write("<table id='b13' width='42' height='16' bgcolor='#FFCF00' style='position:absolute; top:68; left:259'><td></td></table>");
write("<table id='b14' width='42' height='16' bgcolor='#FFCF00' style='position:absolute; top:68; left:305'><td></td></table>");
write("<table id='b15' width='42' height='16' bgcolor='#FFCF00' style='position:absolute; top:68; left:351'><td></td></table>");
write("<table id='b16' width='42' height='16' bgcolor='#FF7F00' style='position:absolute; top:88; left:29'><td></td></table>");
write("<table id='b17' width='42' height='16' bgcolor='#FF7F00' style='position:absolute; top:88; left:75'><td></td></table>");
write("<table id='b18' width='42' height='16' bgcolor='#FF7F00' style='position:absolute; top:88; left:121'><td></td></table>");
write("<table id='b19' width='42' height='16' bgcolor='#FF7F00' style='position:absolute; top:88; left:167'><td></td></table>");
write("<table id='b20' width='42' height='16' bgcolor='#FF7F00' style='position:absolute; top:88; left:213'><td></td></table>");
write("<table id='b21' width='42' height='16' bgcolor='#FF7F00' style='position:absolute; top:88; left:259'><td></td></table>");
write("<table id='b22' width='42' height='16' bgcolor='#FF7F00' style='position:absolute; top:88; left:305'><td></td></table>");
write("<table id='b23' width='42' height='16' bgcolor='#FF7F00' style='position:absolute; top:88; left:351'><td></td></table>");
write("<table id='b24' width='42' height='16' bgcolor='#FF3F00' style='position:absolute; top:108; left:29'><td></td></table>");
write("<table id='b25' width='42' height='16' bgcolor='#FF3F00' style='position:absolute; top:108; left:75'><td></td></table>");
write("<table id='b26' width='42' height='16' bgcolor='#FF3F00' style='position:absolute; top:108; left:121'><td></td></table>");
write("<table id='b27' width='42' height='16' bgcolor='#FF3F00' style='position:absolute; top:108; left:167'><td></td></table>");
write("<table id='b28' width='42' height='16' bgcolor='#FF3F00' style='position:absolute; top:108; left:213'><td></td></table>");
write("<table id='b29' width='42' height='16' bgcolor='#FF3F00' style='position:absolute; top:108; left:259'><td></td></table>");
write("<table id='b30' width='42' height='16' bgcolor='#FF3F00' style='position:absolute; top:108; left:305'><td></td></table>");
write("<table id='b31' width='42' height='16' bgcolor='#FF3F00' style='position:absolute; top:108; left:351'><td></td></table>");
write("<table id='b32' width='42' height='16' bgcolor='#FF0000' style='position:absolute; top:128; left:29'><td></td></table>");
write("<table id='b33' width='42' height='16' bgcolor='#FF0000' style='position:absolute; top:128; left:75'><td></td></table>");
write("<table id='b34' width='42' height='16' bgcolor='#FF0000' style='position:absolute; top:128; left:121'><td></td></table>");
write("<table id='b35' width='42' height='16' bgcolor='#FF0000' style='position:absolute; top:128; left:167'><td></td></table>");
write("<table id='b36' width='42' height='16' bgcolor='#FF0000' style='position:absolute; top:128; left:213'><td></td></table>");
write("<table id='b37' width='42' height='16' bgcolor='#FF0000' style='position:absolute; top:128; left:259'><td></td></table>");
write("<table id='b38' width='42' height='16' bgcolor='#FF0000' style='position:absolute; top:128; left:305'><td></td></table>");
write("<table id='b39' width='42' height='16' bgcolor='#FF0000' style='position:absolute; top:128; left:351'><td></td></table>");
write("<div id='ball' style='position:absolute'>");
write("<table width='4' height='8' bgcolor='#B0B0B0' style='position:absolute; left:0; top:0'><td></td></table>");
write("<table width='8' height='4' bgcolor='#B0B0B0' style='position:absolute; left:-1; top:2'><td></td></table>");
write("<table width='4' height='4' bgcolor='#FFFFFF' style='position:absolute; left:0; top:1'><td></td></table>");
write("</div>");
write("<table id='racket' width='40' height='4' bgcolor='#B0B0FF' style='position:absolute'><td></td></table>");
write("<div id='starter' style='position:absolute'><form><input type='button' value='START' ONCLICK='initG();blur()'></form></div>");
write("<div id='clrmes' style='position:absolute'><font style='font-size:24px' color='#44CC44'>ALL CLEAR!</font></div>");
write("<div id='ovrmes' style='position:absolute'><font style='font-size:24px' color='#CC4444'>GAME OVER!</font></div>");
write("<div id='DN' style='position:absolute'><a href='javascript:SDN()'>SPEED DOWN</a></div>");
}
// End -->
</script>
<p><center>
<font face="arial, helvetica" SIZE="-2">Free JavaScripts provided<br>
by <a href="http://javascriptsource.com">JavaScript Source Code 3000</a></font>
</center><p>
<!-- Script Size: 12.64 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Checkboxes Oyunu
- Kod:
<!-- TWO STEPS TO INSTALL CHECKBOXES:
1. Paste the coding into the HEAD of your HTML document
2. Put the last coding into the BODY of your HTML document -->
<!-- STEP ONE: Copy this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Tomer Shiran
<! >
<! >
<!-- Begin
var total = 0
var play = false
function display(element) {
var now = new Date()
if (!play) {
play = true
startTime = now.getTime()}
if (now.getTime() - startTime > 20000) {
element.checked = !element.checked
return
}
if (element.checked)
total++
else
total--
element.form.num.value = total
}
function restart(form) {
total = 0
play = false
for (var i = 1; i <= 100; ++i) {
form.elements[i].checked = false
}
}
// End -->
</SCRIPT>
<!-- STEP TWO: Copy this code into the BODY of your HTML document -->
<BODY>
<CENTER>Test your skill. How many boxes can
you check in 20 seconds?</CENTER>
<SCRIPT LANGUAGE="JavaScript">
<!-- Begin
document.write("<FORM><CENTER>")
document.write('<INPUT TYPE="text" VALUE="0" ');
document.write('NAME="num" SIZE=10 onFocus="this.blur()"><BR>')
document.write("<HR SIZE=1 WIDTH=40%>")
for (var i = 0; i < 10; ++i) {
for (var j = 0; j < 10; ++j) {
document.write('<INPUT TYPE="checkbox" ');
document.write('onClick="display(this)">')}
document.write("<BR>")}
document.write("<HR SIZE=1 WIDTH=40%>")
document.write('<INPUT TYPE="button" VALUE="restart" ');
document.write('onClick="restart(this.form)">')
document.write("</CENTER></FORM>")
// End -->
</SCRIPT>
<!-- Script Size: 1.63 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Memory Oyunu
- Kod:
<!-- THREE STEPS TO INSTALL CONCENTRATION:
1. Copy the coding into the HEAD of your HTML document
2. Add the onLoad event handler into the BODY tag
3. Put the last coding into the BODY of your HTML document -->
<!-- STEP ONE: Paste this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Brian Gosselin (bgaudiodr@aol.com) -->
<!-- Web Site: http://www.bgaudiodr.iwarp.com -->
<! >
<! >
<!-- Begin
var pics = new Array();
for (i = 0; i <= 18; i++) {
pics[i] = new Image();
pics[i].src = 'image' + i + '.gif';
}
var map=new Array(1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18);
var user = new Array();
var temparray = new Array();
var clickarray = new Array(0, 0);
var ticker, sec, min, ctr, id, oktoclick, finished;
function init() {
clearTimeout(id);
for (i = 0; i <= 35 ;i++) {
user[i] = 0;
}
ticker = 0;
min = 0;
sec = 0;
ctr = 0;
oktoclick = true;
finished = 0;
document.f.b.value = "";
scramble();
runclk();
for (i = 0; i <= 35; i++) {
document.f[('img'+i)].src = "image0.gif";
}
}
function runclk() {
min = Math.floor(ticker/60);
sec = (ticker-(min*60))+'';
if(sec.length == 1) {sec = "0"+sec};
ticker++;
document.f.b.value = min+":"+sec;
id = setTimeout('runclk()', 1000);
}
function scramble() {
for (z = 0; z < 5; z++) {
for (x = 0; x <= 35; x++) {
temparray[0] = Math.floor(Math.random()*36);
temparray[1] = map[temparray[0]];
temparray[2] = map[x];
map[x] = temparray[1];
map[temparray[0]] = temparray[2];
}
}
}
function showimage(but) {
if (oktoclick) {
oktoclick = false;
document.f[('img'+but)].src = 'image'+map[but]+'.gif';
if (ctr == 0) {
ctr++;
clickarray[0] = but;
oktoclick = true;
} else {
clickarray[1] = but;
ctr = 0;
setTimeout('returntoold()', 600);
}
}
}
function returntoold() {
if ((clickarray[0] == clickarray[1]) && (!user[clickarray[0]])) {
document.f[('img'+clickarray[0])].src = "image0.gif";
oktoclick = true;
} else {
if (map[clickarray[0]] != map[clickarray[1]]) {
if (user[clickarray[0]] == 0) {
document.f[('img'+clickarray[0])].src = "image0.gif";
}
if (user[clickarray[1]] == 0) {
document.f[('img'+clickarray[1])].src = "image0.gif";
}
}
if (map[clickarray[0]] == map[clickarray[1]]) {
if (user[clickarray[0]] == 0&&user[clickarray[1]] == 0) { finished++; }
user[clickarray[0]] = 1;
user[clickarray[1]] = 1;
}
if (finished >= 18) {
alert('You did it in '+document.f.b.value+' !');
init();
} else {
oktoclick = true;
}
}
}
// End -->
</script>
</HEAD>
<!-- STEP TWO: Insert the onLoad event handler into your BODY tag -->
<BODY OnLoad="init()">
<!-- STEP THREE: Copy this code into the BODY of your HTML document -->
<center>
<h2>Concentration</h2>
<form name="f">
<table cellpadding="0" cellspacing="0" border="0">
<script language="javascript">
<!-- Begin
for (r = 0; r <= 5; r++) {
document.write('<tr>');
for (c = 0; c <= 5; c++) {
document.write('<td align="center">');
document.write('<a href="javascript:showimage('+((6*r)+c)+')" onClick="document.f.b.focus()">');
document.write('<img src="image0.gif" name="img'+((6*r)+c)+'" border="0">');
document.write('</a></td>');
}
document.write('</tr>');
}
// End -->
</script>
</table>
<br><br>
<input type="button" value=" " name="b" onClick="init()">
</form>
</center>
<!-- Script Size: 3.63 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Crab Race Oyunu
- Kod:
<!-- ONE STEP TO INSTALL CRAB RACE OPENER:
1. Add the code into the BODY of your HTML document -->
<!-- STEP ONE: Paste this code into the BODY of your HTML document -->
<center>
<form name="open-race">
<input type=button value="Play Crab Race" onClick="window.open('crab-race-example.html','race','top=100,left=100,width=340,height=300');">
</form>
</center>
<!-- Script Size: 0.59 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Falcon Fighter
- Kod:
<!-- ONE STEP TO INSTALL FALCON FIGHTER OPENER:
1. Add the code into the BODY of your HTML document -->
<!-- STEP ONE: Paste this code into the BODY of your HTML document -->
<center>
<form name="open-race">
<input type=button value="Play Falcon Fighter" onClick="window.open('falcon-fighter-example.html','race','top=100,left=100,width=575,height=400');">
</form>
</center>
<!-- Script Size: 0.30 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
**ScArFii** demiş ki:O bu yarış oyunu güzel saol:::+ verdim
Birsey degil
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Find The Spy
- Kod:
<!-- TWO STEPS TO INSTALL FIND THE SPY:
1. Paste the coding into the HEAD of your HTML document
2. Put the last coding into the BODY of your HTML document -->
<!-- STEP ONE: Copy this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Aaron Mavrinac ghent-slicer@geocities.com -->
<! >
<! >
<!-- Begin
xloc = new Array(10);
yloc = new Array(10);
xloc[0] = "xa"
xloc[1] = "xb"
xloc[2] = "xc"
xloc[3] = "xd"
xloc[4] = "xe"
xloc[5] = "xf"
xloc[6] = "xg"
xloc[7] = "xh"
xloc[8] = "xi"
xloc[9] = "xj"
yloc[0] = "ya"
yloc[1] = "yb"
yloc[2] = "yc"
yloc[3] = "yd"
yloc[4] = "ye"
yloc[5] = "yf"
yloc[6] = "yg"
yloc[7] = "yh"
yloc[8] = "yi"
yloc[9] = "yj"
today=new Date();
jran=today.getTime();
var number=10;
var random_numx=0;
ia=9301;
ic=49297;
im=233280;
jran = (jran*ia+ic) % im;
random_numx=Math.ceil( (jran/(im*1.0)) *number);
today=new Date();
jran=today.getTime();
var number=10;
var random_numy=0;
ia=9301;
ic=49297;
im=233280;
jran = (jran*ia+ic) % im;
random_numy=Math.ceil( (jran/(im*1.0)) *number);
spyloc = xloc[random_numx-1] + yloc[random_numy-1]
function search(loc) {
if (loc==spyloc) {
alert("\n\nCongrats! Bravo! Good job!");
alert("\n\nYou found the spy in " + guesses + " guesses!");
}
else {
alert("Nothing here.")
}
}
// End -->
</script>
<!-- STEP TWO: Copy this code into the BODY of your HTML document -->
<BODY>
<CENTER>
<FORM method="POST" name="searchb">
<input type=checkbox onClick="javascript:search('xaya');">
<input type=checkbox onClick="javascript:search('xbya');">
<input type=checkbox onClick="javascript:search('xcya');">
<input type=checkbox onClick="javascript:search('xdya');">
<input type=checkbox onClick="javascript:search('xeya');">
<input type=checkbox onClick="javascript:search('xfya');">
<input type=checkbox onClick="javascript:search('xgya');">
<input type=checkbox onClick="javascript:search('xhya');">
<input type=checkbox onClick="javascript:search('xiya');">
<input type=checkbox onClick="javascript:search('xjya');"><br>
<input type=checkbox onClick="javascript:search('xayb');">
<input type=checkbox onClick="javascript:search('xbyb');">
<input type=checkbox onClick="javascript:search('xcyb');">
<input type=checkbox onClick="javascript:search('xdyb');">
<input type=checkbox onClick="javascript:search('xeyb');">
<input type=checkbox onClick="javascript:search('xfyb');">
<input type=checkbox onClick="javascript:search('xgyb');">
<input type=checkbox onClick="javascript:search('xhyb');">
<input type=checkbox onClick="javascript:search('xiyb');">
<input type=checkbox onClick="javascript:search('xjyb');"><br>
<input type=checkbox onClick="javascript:search('xayc');">
<input type=checkbox onClick="javascript:search('xbyc');">
<input type=checkbox onClick="javascript:search('xcyc');">
<input type=checkbox onClick="javascript:search('xdyc');">
<input type=checkbox onClick="javascript:search('xeyc');">
<input type=checkbox onClick="javascript:search('xfyc');">
<input type=checkbox onClick="javascript:search('xgyc');">
<input type=checkbox onClick="javascript:search('xhyc');">
<input type=checkbox onClick="javascript:search('xiyc');">
<input type=checkbox onClick="javascript:search('xjyc');"><br>
<input type=checkbox onClick="javascript:search('xayd');">
<input type=checkbox onClick="javascript:search('xbyd');">
<input type=checkbox onClick="javascript:search('xcyd');">
<input type=checkbox onClick="javascript:search('xdyd');">
<input type=checkbox onClick="javascript:search('xeyd');">
<input type=checkbox onClick="javascript:search('xfyd');">
<input type=checkbox onClick="javascript:search('xgyd');">
<input type=checkbox onClick="javascript:search('xhyd');">
<input type=checkbox onClick="javascript:search('xiyd');">
<input type=checkbox onClick="javascript:search('xjyd');"><br>
<input type=checkbox onClick="javascript:search('xaye');">
<input type=checkbox onClick="javascript:search('xbye');">
<input type=checkbox onClick="javascript:search('xcye');">
<input type=checkbox onClick="javascript:search('xdye');">
<input type=checkbox onClick="javascript:search('xeye');">
<input type=checkbox onClick="javascript:search('xfye');">
<input type=checkbox onClick="javascript:search('xgye');">
<input type=checkbox onClick="javascript:search('xhye');">
<input type=checkbox onClick="javascript:search('xiye');">
<input type=checkbox onClick="javascript:search('xjye');"><br>
<input type=checkbox onClick="javascript:search('xayf');">
<input type=checkbox onClick="javascript:search('xbyf');">
<input type=checkbox onClick="javascript:search('xcyf');">
<input type=checkbox onClick="javascript:search('xdyf');">
<input type=checkbox onClick="javascript:search('xeyf');">
<input type=checkbox onClick="javascript:search('xfyf');">
<input type=checkbox onClick="javascript:search('xgyf');">
<input type=checkbox onClick="javascript:search('xhyf');">
<input type=checkbox onClick="javascript:search('xiyf');">
<input type=checkbox onClick="javascript:search('xjyf');"><br>
<input type=checkbox onClick="javascript:search('xayg');">
<input type=checkbox onClick="javascript:search('xbyg');">
<input type=checkbox onClick="javascript:search('xcyg');">
<input type=checkbox onClick="javascript:search('xdyg');">
<input type=checkbox onClick="javascript:search('xeyg');">
<input type=checkbox onClick="javascript:search('xfyg');">
<input type=checkbox onClick="javascript:search('xgyg');">
<input type=checkbox onClick="javascript:search('xhyg');">
<input type=checkbox onClick="javascript:search('xiyg');">
<input type=checkbox onClick="javascript:search('xjyg');"><br>
<input type=checkbox onClick="javascript:search('xayh');">
<input type=checkbox onClick="javascript:search('xbyh');">
<input type=checkbox onClick="javascript:search('xcyh');">
<input type=checkbox onClick="javascript:search('xdyh');">
<input type=checkbox onClick="javascript:search('xeyh');">
<input type=checkbox onClick="javascript:search('xfyh');">
<input type=checkbox onClick="javascript:search('xgyh');">
<input type=checkbox onClick="javascript:search('xhyh');">
<input type=checkbox onClick="javascript:search('xiyh');">
<input type=checkbox onClick="javascript:search('xjyh');"><br>
<input type=checkbox onClick="javascript:search('xayi');">
<input type=checkbox onClick="javascript:search('xbyi');">
<input type=checkbox onClick="javascript:search('xcyi');">
<input type=checkbox onClick="javascript:search('xdyi');">
<input type=checkbox onClick="javascript:search('xeyi');">
<input type=checkbox onClick="javascript:search('xfyi');">
<input type=checkbox onClick="javascript:search('xgyi');">
<input type=checkbox onClick="javascript:search('xhyi');">
<input type=checkbox onClick="javascript:search('xiyi');">
<input type=checkbox onClick="javascript:search('xjyi');"><br>
<input type=checkbox onClick="javascript:search('xayj');">
<input type=checkbox onClick="javascript:search('xbyj');">
<input type=checkbox onClick="javascript:search('xcyj');">
<input type=checkbox onClick="javascript:search('xdyj');">
<input type=checkbox onClick="javascript:search('xeyj');">
<input type=checkbox onClick="javascript:search('xfyj');">
<input type=checkbox onClick="javascript:search('xgyj');">
<input type=checkbox onClick="javascript:search('xhyj');">
<input type=checkbox onClick="javascript:search('xiyj');">
<input type=checkbox onClick="javascript:search('xjyj');"><br>
</FORM>
</CENTER>
<!-- Script Size: 5.81 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Hangman!
- Kod:
<!-- ONE STEP TO INSTALL HANGMAN:
1. Copy the code into the the BODY of your HTML document -->
<!-- STEP ONE: Copy this code into the BODY of your HTML document -->
<BODY>
<center>
<table border=8 bgcolor=white width=60% cellspacing=0>
<tr><td>
<center>
<h2>Hangman!</h2><br>
<b><h3><font color=red>Topic:</font>
Presidents of The United States</h3></b>
<hr><br>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Rick Glusick -->
<! >
<! >
<!-- Begin
function getCookie (name) {
var dcookie = document·cookie;
var cname = name + "=";
var clen = dcookie.length;
var cbegin = 0;
while (cbegin < clen) {
var vbegin = cbegin + cname.length;
if (dcookie.substring(cbegin, vbegin) == cname) {
var vend = dcookie.indexOf (";", vbegin);
if (vend == -1) vend = clen;
return unescape(dcookie.substring(vbegin, vend));
}
cbegin = dcookie.indexOf(" ", cbegin) + 1;
if (cbegin == 0) break;
}
return null;
}
function setCookie (name, value, expires) {
if (!expires) expires = new Date();
document·cookie = name + "=" + escape (value) + "; expires=" + expires.toGMTString() + "; path=/";
}
function delCookie (name) {
var expireNow = new Date();
document·cookie = name + "=" + "; expires=Thu, 01-Jan-70 00:00:01 GMT" + "; path=/";
}
var Alphabet = new initAlphaArray()
var NumOfWords = 42;
var SaveData = "";
var ImageNum = "";
var LettersSelected = "";
var RandomWord = "";
var DisplayWord = "";
var position = 0;
var word = new WordList();
var expdate = new Date();
var RandomNumber = (expdate.getSeconds())%NumOfWords;
function initAlphaArray() {
this.length = 26
this[0] = "A"
this[1] = "B"
this[2] = "C"
this[3] = "D"
this[4] = "E"
this[5] = "F"
this[6] = "G"
this[7] = "H"
this[8] = "I"
this[9] = "J"
this[10] = "K"
this[11] = "L"
this[12] = "M"
this[13] = "N"
this[14] = "O"
this[15] = "P"
this[16] = "Q"
this[17] = "R"
this[18] = "S"
this[19] = "T"
this[20] = "U"
this[21] = "V"
this[22] = "W"
this[23] = "X"
this[24] = "Y"
this[25] = "Z"
}
function WordList() {
this.length = NumOfWords;
this[0] = "GEORGE WASHINGTON";
this[1] = "JOHN ADAMS";
this[2] = "THOMAS JEFFERSON";
this[3] = "JAMES MADISON";
this[4] = "JAMES MONROE";
this[5] = "JOHN QUINCY ADAMS";
this[6] = "ANDREW JACKSON";
this[7] = "MARTIN VAN BUREN";
this[8] = "WILLIAM HENRY HARRISON";
this[9] = "JOHN TYLER";
this[10] = "JAMES POLK";
this[11] = "ZACHARY TAYLOR";
this[12] = "MILLARD FILLMORE";
this[13] = "FRANKLIN PIERCE";
this[14] = "JAMES BUCHANAN";
this[15] = "ABRAHAM LINCOLN";
this[16] = "ANDREW JOHNSON";
this[17] = "ULYSSES GRANT";
this[18] = "RUTHERFORD HAYES";
this[19] = "JAMES GARFIELD";
this[20] = "CHESTER ARTHUR";
this[21] = "GROVER CLEVELAND";
this[22] = "BENJAMIN HARRISON";
this[23] = "GROVER CLEVELAND";
this[24] = "WILLIAM MCKINLEY";
this[25] = "THEODORE ROOSEVELT";
this[26] = "WILLIAM HOWARD TAFT";
this[27] = "WOODROW WILSON";
this[28] = "WARREN HARDING";
this[29] = "CALVIN COOLIDGE";
this[30] = "HERBERT HOOVER";
this[31] = "FRANKLIN ROOSEVELT";
this[32] = "HARRY TRUMAN";
this[33] = "DWIGHT EISENHOWER";
this[34] = "JOHN KENNEDY";
this[35] = "LYNDON JOHNSON";
this[36] = "RICHARD NIXON";
this[37] = "GERALD FORD";
this[38] = "JIMMY CARTER";
this[39] = "RONALD REAGAN";
this[40] = "GEORGE BUSH";
this[41] = "BILL CLINTON";
}
function availableLetters(i) {
if (LettersSelected.charAt(i)==Alphabet[i])
document.write('<TD ALIGN=CENTER VALIGN=CENTER WIDTH=20 HEIGHT=12>' +
'<B><A HREF="javascript:LoadNextPage('+i+',\''+Alphabet[i]+
'\')">'+Alphabet[i]+'</A></B></TD>');
else
document.write('<TD ALIGN=CENTER VALIGN=CENTER WIDTH=20 HEIGHT=12> </TD>');
}
function LoadNextPage(selected,letter) {
var j=0;
var HoldLettersSelected = LettersSelected;
LettersSelected = "";
if (selected == 0) {
for (j=1; j<=25; j++) {
LettersSelected += HoldLettersSelected.charAt(j);
}
LettersSelected = "^" + LettersSelected;
}
else if (selected == 25) {
for (j=0; j<=24; j++) {
LettersSelected += HoldLettersSelected.charAt(j);
}
LettersSelected += "^";
}
else {
for (j=0; j<selected; j++)
{
LettersSelected += HoldLettersSelected.charAt(j);
}
LettersSelected += "^";
for (j=selected+1; j<=25; j++) {
LettersSelected += HoldLettersSelected.charAt(j);
}
}
SaveData = ImageNum + LettersSelected + RandomWord + "*";
setCookie("_HangMan", SaveData, expdate);
history.go(0);
}
// Sets a cookie that will expire in 10 days
expdate.setTime (expdate.getTime() + (1000*60*60*24*10));
if(getCookie("_HangMan") == null)
{
ImageNum = "A";
LettersSelected = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
RandomWord = word[RandomNumber];
SaveData = ImageNum + LettersSelected + RandomWord + "*";
setCookie("_HangMan", SaveData, expdate);
}
else {
SaveData = getCookie("_HangMan");
ImageNum = SaveData.charAt(0);
for (position=1; position<=26; position++) {
LettersSelected += SaveData.charAt(position);
}
for (position=27; position<SaveData.indexOf("*"); position++) {
RandomWord += SaveData.charAt(position);
}
}
DisplayWord = "";
for (i=0; i<RandomWord.length; i++) {
if (RandomWord.charAt(i) == ' ') {
DisplayWord += " ";
}
else {
MatchFound = false;
for (j=0; j<=25; j++) {
if ((LettersSelected.charAt(j) == "^") && (RandomWord.charAt(i) == Alphabet[j])) {
DisplayWord += RandomWord.charAt(i);
MatchFound = true;
}
}
if (!MatchFound) DisplayWord += "-";
}
}
if (ImageNum == "J") {
document.write('<font color=red size=4>You Lost!<br>Answer: "' + RandomWord + '"</font>');
}
else if (RandomWord == DisplayWord) {
document.write('<font color=red size=8>You Win!</font>');
}
else {
document.write('<table>');
document.write('<tr>');
for (i=0; i<13; i++) availableLetters(i);
document.write('</tr>');
document.write('<tr>');
for (i=13; i<26; i++) availableLetters(i);
document.write('</tr>');
document.write('</table>');
}
document.write('<br>');
document.write('<br>');
document.write('<font size=9><tt>');
document.write(DisplayWord);
document.write('</tt></font>');
document.write('<form>');
document.write('<input type="button" VALUE="New Game"'+
'onClick="delCookie(\'_HangMan\');history.go(0);">');
document.write('</form>');
document.write('</center>');
// End -->
</SCRIPT>
</td></tr>
</table>
</center>
<!-- Script Size: 6.31 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Lights Out
- Kod:
<!-- TWO STEPS TO INSTALL LIGHTS OUT:
1. Copy the coding into the HEAD of your HTML document
2. Add the last code into the BODY of your HTML document -->
<!-- STEP ONE: Paste this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Andrew Gacek (andrew@dgi.net) -->
<! >
<! >
<!-- Begin
function fillall() {
for (var i = 0; i < 24; i++) {
document.lightsform.elements[i].checked=1;
}
}
function clearall() {
for (var i = 0; i < 24; i++) {
document.lightsform.elements[i].checked=0;
}
}
function level1() {
clearall();
document.lightsform.elements[10].checked=1;
document.lightsform.elements[12].checked=1;
document.lightsform.elements[14].checked=1;
}
function level2() {
clearall();
document.lightsform.elements[12].checked=1;
document.lightsform.elements[16].checked=1;
document.lightsform.elements[17].checked=1;
document.lightsform.elements[18].checked=1;
document.lightsform.elements[20].checked=1;
document.lightsform.elements[21].checked=1;
document.lightsform.elements[22].checked=1;
document.lightsform.elements[23].checked=1;
document.lightsform.elements[24].checked=1;
}
function level3() {
fillall();
document.lightsform.elements[4].checked=0;
document.lightsform.elements[6].checked=0;
document.lightsform.elements[7].checked=0;
document.lightsform.elements[8].checked=0;
document.lightsform.elements[11].checked=0;
document.lightsform.elements[12].checked=0;
document.lightsform.elements[13].checked=0;
document.lightsform.elements[16].checked=0;
document.lightsform.elements[17].checked=0;
document.lightsform.elements[18].checked=0;
document.lightsform.elements[24].checked=0;
}
function level4() {
clearall();
document.lightsform.elements[2].checked=1;
document.lightsform.elements[6].checked=1;
document.lightsform.elements[8].checked=1;
document.lightsform.elements[10].checked=1;
document.lightsform.elements[12].checked=1;
document.lightsform.elements[14].checked=1;
document.lightsform.elements[16].checked=1;
document.lightsform.elements[18].checked=1;
document.lightsform.elements[22].checked=1;
}
function level5() {
clearall();
document.lightsform.elements[11].checked=1;
document.lightsform.elements[16].checked=1;
document.lightsform.elements[21].checked=1;
}
function checkall() {
var win=1;
for (var i = 0; i < 24; i++) {
if (document.lightsform.elements[i].checked==1) {
win=0;
}
}
if (win==1){
alert("\nYou Won!!\n")
}
}
function check(v){
q=5;
w=1;
row=parseInt(v/q)+w;
if (isNaN(row)) {
row=1;
}
intv = parseInt(v);
a=eval(intv+q);
b=eval(intv-q);
c=eval(intv+w);
d=eval(intv-w);
if (a<0 || a>24){
a=25;
}
if (b<0 || b>24){
b=25;
}
if (c<0 || c>24){
c=25;
}
if (d<0 || d>24){
d=25;
}
kc = (parseInt(c/q)+w)
kd = (parseInt(d/q)+w)
kv = row;
if (kc != kv){
c=25;
}
if (kd != kv){
d=25;
}
if (v==5) d=25; // correction for strange bug
if (document.lightsform.elements[a].checked == 1) {
document.lightsform.elements[a].checked=0;
}
else {
document.lightsform.elements[a].checked=1;
}
if (document.lightsform.elements[b].checked == 1) {
document.lightsform.elements[b].checked=0;
}
else {
document.lightsform.elements[b].checked=1;
}
if (document.lightsform.elements[c].checked == 1) {
document.lightsform.elements[c].checked=0;
}
else {
document.lightsform.elements[c].checked=1;
}
if (document.lightsform.elements[d].checked == 1) {
document.lightsform.elements[d].checked=0;
}
else {
document.lightsform.elements[d].checked=1;
}
checkall();
}
// End -->
</script>
</HEAD>
<!-- STEP TWO: Copy this code into the BODY of your HTML document -->
<BODY>
<center>
<form name=lightsform>
<table colspec="l20 l20 l20 l20 l20" border=7>
<tr>
<td><input type=checkbox value=0 onClick="check(value)"></td>
<td><input type=checkbox value=1 onClick="check(value)"></td>
<td><input type=checkbox value=2 onClick="check(value)"></td>
<td><input type=checkbox value=3 onClick="check(value)"></td>
<td><input type=checkbox value=4 onClick="check(value)"></td>
</tr>
<tr>
<td><input type=checkbox value=5 onClick="check(value)"></td>
<td><input type=checkbox value=6 onClick="check(value)"></td>
<td><input type=checkbox value=7 onClick="check(value)"></td>
<td><input type=checkbox value=8 onClick="check(value)"></td>
<td><input type=checkbox value=9 onClick="check(value)"></td>
</tr>
<tr>
<td><input type=checkbox value=10 onClick="check(value)"></td>
<td><input type=checkbox value=11 onClick="check(value)"></td>
<td><input type=checkbox value=12 onClick="check(value)"></td>
<td><input type=checkbox value=13 onClick="check(value)"></td>
<td><input type=checkbox value=14 onClick="check(value)"></td>
</tr>
<tr>
<td><input type=checkbox value=15 onClick="check(value)"></td>
<td><input type=checkbox value=16 onClick="check(value)"></td>
<td><input type=checkbox value=17 onClick="check(value)"></td>
<td><input type=checkbox value=18 onClick="check(value)"></td>
<td><input type=checkbox value=19 onClick="check(value)"></td>
</tr>
<tr>
<td><input type=checkbox value=20 onClick="check(value)"></td>
<td><input type=checkbox value=21 onClick="check(value)"></td>
<td><input type=checkbox value=22 onClick="check(value)"></td>
<td><input type=checkbox value=23 onClick="check(value)"></td>
<td><input type=checkbox value=24 onClick="check(value)"></td>
</tr>
</table>
<br>
<table border=1>
<tr>
<td><a href="javascript:level1()">level 1</a></td>
<td><a href="javascript:level2()">level 2</a></td>
</tr>
<tr>
<td><a href="javascript:level3()">level 3</a></td>
<td><a href="javascript:level4()">level 4</a></td>
</tr>
<tr>
<td><a href="javascript:level5()">level 5</a></td>
<td><input type="reset" value="clear"></td>
</tr>
</table>
<!-- Script Size: 5.86 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Love Test
- Kod:
<!-- TWO STEPS TO INSTALL LOVE TEST:
1. Copy the coding into the HEAD of your HTML document
2. Add the last code into the BODY of your HTML document -->
<!-- STEP ONE: Paste this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT LANGUAGE="JavaScript">
<! >
<! >
<!-- Begin
function calc() {
first = document.loveform.name1.value.toUpperCase();
firstlength = document.loveform.name1.value.length;
second = document.loveform.name2.value.toUpperCase();
secondlength = document.loveform.name2.value.length;
var LoveCount=0;
for (Count=0; Count < firstlength; Count++) {
letter1=first.substring(Count,Count+1);
if (letter1=='L') LoveCount+=2;
if (letter1=='O') LoveCount+=2;
if (letter1=='V') LoveCount+=2;
if (letter1=='E') LoveCount+=2;
if (letter1=='Y') LoveCount+=3;
if (letter1=='O') LoveCount+=1;
if (letter1=='U') LoveCount+=3;
}
for (Count=0; Count < secondlength; Count++) {
letter2=second.substring(Count,Count+1);
if (letter2=='L') LoveCount+=2;
if (letter2=='O') LoveCount+=2;
if (letter2=='V') LoveCount+=2;
if (letter2=='E') LoveCount+=2;
if (letter2=='Y') LoveCount+=3;
if (letter2=='O') LoveCount+=1;
if (letter2=='U') LoveCount+=3;
}
amount=0;
if (LoveCount> 0) amount= 5-((firstlength+secondlength)/2)
if (LoveCount> 2) amount= 10-((firstlength+secondlength)/2)
if (LoveCount> 4) amount= 20-((firstlength+secondlength)/2)
if (LoveCount> 6) amount= 30-((firstlength+secondlength)/2)
if (LoveCount> 8) amount= 40-((firstlength+secondlength)/2)
if (LoveCount>10) amount= 50-((firstlength+secondlength)/2)
if (LoveCount>12) amount= 60-((firstlength+secondlength)/2)
if (LoveCount>14) amount= 70-((firstlength+secondlength)/2)
if (LoveCount>16) amount= 80-((firstlength+secondlength)/2)
if (LoveCount>18) amount= 90-((firstlength+secondlength)/2)
if (LoveCount>20) amount=100-((firstlength+secondlength)/2)
if (LoveCount>22) amount=110-((firstlength+secondlength)/2)
if (firstlength==0 || secondlength==0) amount= "Err";
if (amount < 0) amount= 0;
if (amount >99) amount=99;
document.loveform.output.value=amount+"%";
}
// End -->
</script>
<!-- STEP TWO: Copy this code into the BODY of your HTML document -->
<BODY>
<form name=loveform>
<input value="Bill Clinton" name="name1" type="text" size="20"> +
<input value="Monica Lewinsky" name="name2" type="text" size="20"> =
<input value="" name="output" type="text" size="6">
<br>
<br>
<input value="Calculate!" name="calculate" type="button" value="calculate" onclick="calc()">
</form>
<!-- Script Size: 2.65 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Browser Bilgileri
- Kod:
<!-- THREE STEPS TO INSTALL BROWSER DETAILS:
1. Paste the final coding into the HEAD of your HTML document
2. Add the onLoad event handler to the BODY of your HTML document
3. Copy the last code into the BODY of your HTML document -->
<!-- STEP ONE: Copy this code into the HEAD of your HTML document -->
<HEAD>
<SCRIPT>
<! >
<! >
<!-- Begin
function whatBrowser() {
document.Browser.Name.value=navigator.appName;
document.Browser.Version.value=navigator.appVersion;
document.Browser.Code.value=navigator.appCodeName;
document.Browser.Agent.value=navigator.userAgent;
}
// End -->
</SCRIPT>
<!-- STEP TWO: Add the onLoad event handler to the BODY of your HTML document -->
<BODY onLoad="whatBrowser()">
<!-- STEP THREE: Add this last code into the BODY of your HTML document -->
<CENTER>
<TABLE BORDER>
<FORM NAME="Browser">
<TR>
<TD> Browser Name: </TD>
<TD> <INPUT TYPE="txt" NAME="Name" Size="45"></TD>
</TR>
<TR>
<TD> Browser Version: </TD>
<TD> <INPUT TYPE="txt" NAME="Version" Size="45"></TD>
</TR>
<TR>
<TD> Browser Code Name: </TD>
<TD> <INPUT TYPE="txt" NAME="Code" Size="45"></TD>
</TR>
<TR>
<TD> User-Agent: </TD>
<TD> <INPUT TYPE="txt" NAME="Agent" Size="45"></TD>
</TR>
</FORM>
</TABLE>
</CENTER>
<!-- Script Size: 1.40 KB -->
Geri: Forumlariniz icin degisik Kodlar [konu 1]
Mouseun üzerine doğru yağan harfler.
Kod:
Kod:
- Kod:
<script language="JavaScript">
<!-- Useless Message Script by kurt.grigg( at )virgin.net
/****** Things you can change *****/
msg="SAMSUNSPOR";
msgSize=4;//1-7
FoNt='Arial';
CoLoR='777777';
speed=2;
/****** Things you shouldn't change *****/
ns=(document.layers)?1:0;
msg=msg.split(''),amount=msg.length,Y=0,X=0,ypos=0,xpos=0,ybase=new Array(),xbase=new Array();
angle = new Array(),divTop= new Array(),divLeft=new Array();
DocHeight=(document.layers)?window.innerHeight:window.document.body.offsetHeight;
DocWidth=(document.layers)?window.innerWidth:window.document.body.offsetWidth;
//initial layer placement!
for (i=0; i < amount; i++){
divTop[i]=Math.round(Math.random()*DocHeight);
divLeft[i]=Math.round(Math.random()*DocWidth);
}
if (ns){
for (i = 0; i < amount; i++)
{document.write('<layer name=nsd'+i+' top=0 left=0 width='+msgSize+' height='+msgSize+'><font face='+FoNt+' size='+msgSize+' color='+CoLoR+'>'+msg[i]+'</font></layer>');}
window.captureEvents(Event.MOUSEMOVE);
function nsMouse(evnt){
ypos = evnt.pageY-20;
xpos = evnt.pageX-10;
}
window.onMouseMove = nsMouse;
}
else{
document.write('<div id="hldr" style="position:absolute;top:0px;left:0px">')
document.write('<div style="position:relative">')
for (i=0; i < amount; i++)
{document.write('<div id=ied style="position:absolute;top:0px;left:0px;width:'+msgSize+';height:'+msgSize+'"><font face='+FoNt+' size='+msgSize+' color='+CoLoR+'>'+msg[i]+'</font></div>')}
document.write('</div></div>')
function ieMouse(){
ypos = event.y-20;
xpos = event.x-10;
}
document.onmousemove = ieMouse;
}
function GoToMouse(){
var DocHeight=(document.layers)?window.innerHeight:window.document.body.offsetHeight;
var DocWidth=(document.layers)?window.innerWidth:window.document.body.offsetWidth;
var iscrll=(document.all)?document.body.scrollTop:0;
var nscrll=(document.layers)?window.pageYOffset:0;
if (!ns)hldr.style.top=iscrll;
for (i=0; i < amount; i++){
Y = ypos - divTop[i];
X = xpos - divLeft[i];
angle[i] = Math.round(Math.atan2(Y,X) * 180/Math.PI);
if (angle[i] < 0) angle[i] += 360;
ybase[i]=Math.round(Math.random()*DocHeight);
xbase[i]=Math.round(Math.random()*DocWidth);
rep=Math.round(Math.random() * 3);
extra=Math.round(Math.random() * 200)
if (rep == 3)xbase[i] =-extra;
if (rep == 2)xbase[i] =DocWidth+extra;
if (rep == 1)ybase[i] =-extra;
if (rep == 0)ybase[i] =DocHeight;
y = Math.round(speed*Math.sin(angle[i]*Math.PI/180));
x = Math.round(speed*Math.cos(angle[i]*Math.PI/180));
divTop[i]+=y;
divLeft[i]+=x;
if ((divLeft[i] > xpos-speed) && (divLeft[i] < xpos+speed/1.5) && (divTop[i] >= ypos-speed/1.5) && (divTop[i] <= ypos+speed/1.5))
{divTop[i]=ybase[i]+nscrll;divLeft[i]=xbase[i]}
var layer=(document.layers)?document.layers['nsd'+i]:ied[i].style;
layer.top=divTop[i];layer.left=divLeft[i];
}
S=setTimeout('GoToMouse()',10);
}
window.onload=GoToMouse;
//-->
</script>
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25 sayfadaki 34 sayfası
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